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Andres Nelson

Biography

Born in Spain, and having lived all across the United States, I have experienced a wide range of cultures, environments, and people. What stood out to me were the different biomes of the places I have lived and how it shaped local aesthetics, design, building materials, and architecture. It was early on that I paid attention to space, color, light, and how different places "feel" unique. I enjoy blending traditional, historical architecture with futuristic sci-fi. The path toward professional 3D Artistry has not been linear. I currently work as a medical equipment technician, while occasionally bouncing to and from 3D art contracts. My latest contract was as a Cinematic Lighting Artist on Halo: Infinite at 343 Industries. Ultimately, I had a wonderful time despite the challenges of Covid-19. My primary goal is to find a full-time job at a studio, either remotely or one in the Greater Seattle area, where I can grow as an Environment and Lighting Artist alongside a great team, form friendships and connections that will last years, and ultimately contribute to a positive studio culture and strong artistic connection to the players, through the games I help make. I will never give up! [email protected] | https://plusultrarota.artstation.com/

Work Experience

2020 – 2020

Cinematic Lighting Artist

343 Industries (Redmond, WA)
- Lighting Artist for Cinematic Narrative moments for Halo: Infinite, using proprietary software and in-house tools - Work closely with Director to achieve consistent look and feel, matching style gui