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Andrés Menza
Research
3D Art

Hi! I am a character artist from Colombia, passionate about art, form, anatomy and storytelling. I have experience creating high quality characters for games and cinematics.

Biography

I am a character artis from Colombia, with a background of Multimedia Engineer. I have experience creating high quality 3d characters for games and cinematics, and relevant experience in art teaching, creative project management, research, motion graphics . My passion have always been characters, I have 2D and concpet skills that help me keep creative and improve anatomy and structure that strengthen my sculpting work. I love to tell stories, and create characters that could transmit emotions to the audience.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Technical Skills

  • Intermediate

Other Skills

  • Intermediate

Work Experience

2022 – Present day

Semi Senior Character Artist

Globant (Bogotá)
I am in charge of creating the whole pipeline of assets like heads, wardrobe, shoes and more. Some need a sculpt cleanup from scans others need to be created from scratch.

2019 – Present day

Art Teacher

Military University (Bogotá)
I Give art lessons and lead the art group of the University. I give tradictional art, anatomy, digital art, and fundamentals

2018 – Present day

Video editor - Audiovisual lead

Servicio Geologico Colombiano (bogotá)
I plan and execute different videos, illustrations, designs, events and other solutions.

2021 – 2021

Character Artist

JAM CITY (Remote)
Whole Real time character using UDIMS Pipeline based on a given concept for an unannounced project.

2021 – 2021

Character Artist

Freelance (Remote)
Whole 3d character pipeline for cinematics, for a commercial presenting the brand new OZUNA Skin for CALL OF DUTY MOBILE

2019 – 2019

3D Artist

Life (bogotá)
I hade to create and look dev some grains for an advertisement. A peanut grain, chickpea grain and a vetch based on specific real life references

2015 – 2018

Research assistant

Military Universty (Bogotá)
I reated different reserch project in multimedia engineering, I have 2 published articles in a scientific magazine such as: illustration diclucidation and creative process and image text relationships

Education

2016 – 2016

AAA character creation with Adam Skutt

Game Art Institute

Character art for games

I learned the whole pipeline for creating AAA chracters for games

2010 – 2015

Moltimedia engineer

Military University

Multimedia, games, animation, 3d art, audiovisual