
Biography
I am a character artis from Colombia, with a background of Multimedia Engineer. I have experience creating high quality 3d characters for games and cinematics, and relevant experience in art teaching, creative project management, research, motion graphics . My passion have always been characters, I have 2D and concpet skills that help me keep creative and improve anatomy and structure that strengthen my sculpting work. I love to tell stories, and create characters that could transmit emotions to the audience.
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Technical Skills
- Intermediate
Other Skills
- Intermediate
Work Experience
2022 – Present day
Semi Senior Character Artist
Globant (Bogotá)
I am in charge of creating the whole pipeline of assets like heads, wardrobe, shoes and more. Some need a sculpt cleanup from scans others need to be created from scratch.
2019 – Present day
Art Teacher
Military University (Bogotá)
I Give art lessons and lead the art group of the University. I give tradictional art, anatomy, digital art, and fundamentals
2018 – Present day
Video editor - Audiovisual lead
Servicio Geologico Colombiano (bogotá)
I plan and execute different videos, illustrations, designs, events and other solutions.
2021 – 2021
Character Artist
JAM CITY (Remote)
Whole Real time character using UDIMS Pipeline based on a given concept for an unannounced project.
2021 – 2021
Character Artist
Freelance (Remote)
Whole 3d character pipeline for cinematics, for a commercial presenting the brand new OZUNA Skin for CALL OF DUTY MOBILE
2019 – 2019
3D Artist
Life (bogotá)
I hade to create and look dev some grains for an advertisement. A peanut grain, chickpea grain and a vetch based on specific real life references
2015 – 2018
Research assistant
Military Universty (Bogotá)
I reated different reserch project in multimedia engineering, I have 2 published articles in a scientific magazine such as: illustration diclucidation and creative process and image text relationships
Education
2016 – 2016
AAA character creation with Adam Skutt
Game Art Institute
Character art for games
I learned the whole pipeline for creating AAA chracters for games
2010 – 2015
Moltimedia engineer
Military University
Multimedia, games, animation, 3d art, audiovisual