
Biography
I was born in a little city in the south of Colombia; since I was a kid I felt the attraction for the visual arts, animation, and videogames, that was why I decided to come to the capital city after finishing my basic studies, there was only one bachelor in the whole country that taught the disciplines that I wanted to learn, and despite the program wasn't fully what I wanted, I decided to start that career and try to follow my passion in the way that I could take at that moment.
after finishing my bachelor I started to work professionally.... but, as a web designer, something that I didn't like too much, I was seeking for something more artistic, I wanted something that has to do with 3D art, I was not very clear in what was the discipline that I wanted to perform but I was quite sure that I wanted 3D, so I only spend one year of my life working as a Web designer before I took the decision of quitting and force me to find a work that fitted with my necessities and desires.
after six long months of study at home, trying to improve my portfolio, and sending resumes to multiple companies I received a job offer from a TV commercials production company, I started working as a 3D generalist and in some cases, I had to help with editions and some after effects animations, I haven't cleared my mind about what discipline of the 3D arts I wanted to specialized in but I least I was very happy with my new work.
after 2 years in the same position, I decided it was time to push myself and continue growing with my artistic career, at that time animation had gotten my attention and I was pretty sure that the next thing I wanted to do was start knowing more about that precious art. So I decided to take the animation mentor's full program, there was where my real animation career has started.
Skills
Roles
- Advanced
- Basic
- Basic
Technical Skills
- Intermediate
- Intermediate
- Basic
Work Experience
2021 – Present day
3D Character Animator
FOX TELECOLOMBIA (Bogotá D.C.)
Working on the animation of different characters and creatures for one Disney's LATAM TV series.
2019 – 2021
VR Director
Uquo (Bogotá D.C.)
Creation of animations for VR environments.
Communication bridge between the Art department and HCI department.
Worked on the development of 2 VR environments and 2 3D web experiences.
2018 – 2018
3D Character Animator
Toy Cantando (Bogotá D.C.)
Worked on the animation of different characters for 2 different mobile indie games. and other 3D generalities for the same purpose.
2017 – 2018
3D Character Animator
Jaguar Digital (Bogotá D.C.)
Worked making animation for multiple characters in the creation of a teaser for a Colombian long film project.
2014 – 2015
3D Generalist
ARTEFACTO 506 (Bogotá D.C.)
Worked on 3D modeling, texturing, and lighting of products for TV commercials.
Education
2015 – 2017
3D Character Animator
Animation Mentor
Character Animation
Beginning with Animation Basics, students learn directly from their mentor, a professional animator within the industry.
2007 – 2012
Multimedia Engineering
Universidad Militar Nueva Granada
Engineering
