
Biography
Always have been focused on getting the best work done. I am self thought in game development, and had been a creative individual since always in a variety of creative fields, such as visual art, concept art, graphic design, video editing, and sound design and videogame music.
Skills
Roles
- Basic
- Basic
Other Skills
- Basic
Work Experience
Present day
Music Composer
The Story of Seasons - Ost Composing Jam 3
I was selected from the participants for the official compilation of "best from the jam" : https://www.youtube.com/watch?v=kGWZlLmgRvg
Present day
Audio Producer
Broccoli Slayers - LowEffortGameJam
This is the original music score created for this event: https://www.youtube.com/watch?v=YlLOJMdR17U
Present day
Audio Producer
N.A.R - VirtualPetJam 2022
Here is the original score I created for this game: https://www.youtube.com/watch?v=Vi2o9c-lWNA
Present day
Audio Producer
Unraveled - ScreamJam 2021
I was responsible of creating original music and sound effects: https://www.youtube.com/watch?v=8ZbWum_df7U&t=33s
Education
2019 – 2021
Master
West University of Timisoara
Teaching module
Had deepened my knowledge of children psychology with the second level of this module. This was focused on high school students and also practically teaching to high schoolers for half a year.
2019 – 2021
Master
West University of Timisoara
Fine arts
I deepened my knowledge into game art. Creating unique characters and environments in support of an original story.
2018 – 2019
University of Koblenz-Landau
Visual arts
ERASMUS+ scholarship in Germany. Studied a variety of film development fields, such as animation, storyboarding, digital film, and video editing.
2016 – 2019
Bachelor
West University of Timisoara
Teaching module
Had studied the psychology of teaching to middle school students through a variety of procedures, and also had been practically teaching for half a year at a local school to middle schoolers.
2016 – 2019
Bachelor
West University of Timisoara
FIne arts
Since the 1st year of University, i have focused myself over the gaming industry, adapting a story to a game scenario, creating unique Concept art for characters and environments.
