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Andreas Kieneswenger
Maya
ZBrush
Adobe Substance 3D Painter

Biography

Hello, I am Andreas Kieneswenger. I went to the Higher-Technicial-College for Interior Design and Woodworking in Austria for 5 years. Afterwards I studied 3D Modeling at AnimSchool for 2 years. In High school we started creating 3D Models using AutoCAD and rendered them in 3ds Max. I thoroughly enjoyed these classes a lot and that, combined with my love for animated movies and TV-shows, brought me to the field of 3D Modeling. Currently I am looking to work as an Environmental Modeler. The Programs I am currently constantly working with are Maya, Substance Painter, Unreal Engine 5 and ZBrush. At AnimSchool I took classes containing Environmental and Character Modeling, Rigging, Materials and Texturing and Lighting.

Skills

Roles

  • Basic
  • Basic

Technical Skills

  • Basic

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic