
Biography
I'm a recently graduated multimedia engineer, with a focus on 3D character modeling.
My specialty is in fashion, I have a background in real-life sewing which is helpful for pattern drafting, garment creation, and simulation.
As a self-taught technical artist, I enjoy learning to use different software, workflows, and study theory that can help me improve my craft.
I have participated in and won contests organized by software developers such as Marvelous Designer, KeyShot, and Reallusion for testing and giving feedback on their newest features.
Currently getting more into the CFX field, since I enjoy the mix of technical and artistic skills used to simulate clothes and hair.
Skills
Roles
- Advanced
Technical Skills
- Advanced
Other Skills
- Intermediate
Work Experience
Present day
Content Developer
REALLUSION (Remote)
Working on the creation of character models, clothing, hair, and accessories assets.
Education
2017 – 2021
Engineer
Centro Regional de Estudios Superiores Palmore
Multimedia Engineer
