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André Mealha

I am a concept artist working in video game pre-production. I tend to focus on character and prop design, but I've done a little bit of everything in my career so far.

Skills

Roles

  • Mastery

Work Experience

2016 – Present day

Concept Artist

Fulltime freelance (Portugal)
General concept art and illustration work. Current client: Ghost Story Games

2015 – 2016

Art Director

Crush Visual (Toronto - Canada)
Brief stint at the sadly now defunct Crush Visual, a vis dev studio in Toronto.

2012 – 2014

Concept Artist

Gameloft (Shanghai - China)
Concept art and asset creation for a variety of mobile games for Redsteam, Gameloft's Shanghai studio.

2007 – 2012

Concept Artist

Seed Studios (Porto - Portugal)
General concept art and illustration work. Worked on a couple of Nintendo DS and PS3 titles.

Education

2000 – 2004

Multimedia Design

Universidade da Beira Interior

Multimedia Design