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André Bernardo

Props & Environment 3D Artist at Platige Image SA

Intermediate

Modeling
Retopology
UV Mapping

Props & Environment 3D Artist from Lisbon!

Portfolio

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Biography

Hey! I'm a Props and Environment 3D artist with 8+ years of experience divided between Videogames, Cinematics, VFX, Commercials and Archviz.

Currently working for Redcatpig as an Environment artist for an unannounced competitive multiplayer, vehicle-driven videogame.

During my career, I've created environments across multiple industries in Unreal Engine 5 for clients like Netflix (The Witcher series), 11Bits (The Alters & Frostpunk 1886), Rebel Wolves (Blood of Dawnwalker), Nexon Korea (Warhaven cinematics), Frost Giants (Stormgate), Epic (Lego Fortnite), Google, XTB and Omoda. Some of those projects are available on my artstation.

I'm specialized in Props, textures and Environment art.
My main skills are:
-Modeling (High and Low poly in Blender)
-Sculpting (Zbrush)
-UVs and baking
-Texturing (Substance Painter + Designer + Photoshop)
-Set dress
-Modular kits
-Environment art inside Unreal Engine

Substance Designer is also a passion of mine either to create some highres textures or trim sheets.
Finally, although It's not my strongest point, I have some basic knowledge and want to develop my skills creating foliage and trees using SpeedTree and Megaplants.

I'm working hard everyday to grow and learn new tools

Skills

Roles

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Technical Skills

  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Software

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Soft Skills

  • Advanced
  • Advanced
  • Advanced

Languages

  • Fluent/Native
  • Proficient
  • Conversational

Other Skills

  • Intermediate
  • Intermediate
  • Intermediate

Work Experience

2026 – Present day

Intermediate - 3D Environment Artist (Full Time)

Redcatpig (Terceira Island - Azores, Portugal)

Environment artist working on an unannounced competitive multiplayer, vehicle-driven videogame.

- Build and set dress environments in game engine, using PCG tools based on references provided by Art Direction.
- Game ready props and modular kits - Modeling, Sculpting, UVs and Texturing.
- Keeping assets optimized

2022 – 2026

Intermediate - 3D Environment Artist (Full Time)

Platige Image SA (Warsaw - Working remotely from Lisbon)

I've created environments across multiple industries mostly in Unreal Engine 5 for clients like Netflix (The Witcher series), 11Bit Studios (The Alters & Frostpunk 1886), Rebel Wolves (Blood of Dawnwalker), Nexon Korea (Warhaven cinematics), Frost Giant Studios (Stormgate), Epic (Lego Fortnite), Google, XTB and Omoda.

Main skills used:
-3D modeling and texturing (Blender + Substance Painter + Photoshop)
-Digital Sculpting (Zbrush)
-Environments and setdressing in Unreal Engine 5
-Modular Kitbash
-Master Materials and instances for UE5
-Procedural Textures

2018 – 2022

Senior - 3D Artist (Full Time)

OnStudio (Lisbon)

Archviz generalist 3D artist mainly responsible for modeling, texture and lighting architectural interiors and exterior.

- Architecture 3D modeling (+ Render in Corona);
- Post-production in Photoshop;
- Optimizing assets for Virtual Tours and Unreal Engine;
- Short Film Animation;
- Architectural photography + Drone Shots;

2017 – 2018

Junior - Graphic Designer (Full Time)

Kasuar - Brindes Publicitários (Lisbon)

Graphic Designer role creating logos and product mockups + final art for print.

Functions:
-Graphic Design (Branding, Stationary, etc...);
-Product mockups;
-Final arts for printing;

Main tools:
Adobe Illustrator + Photoshop

Education

2018 – 2019

Post-Graduation

Lisbon School of Design

Interior Design

Interior Design studies - Project and 3D rendering

2015 – 2016

Post-Graduation

RESTART - Instituto de Criatividade, Artes e Novas Tecnologias

Videogame Creation

Video game 3D art

2012 – 2015

Bachelor's Degree

IADE - Creative University

Design

General Design Studies - Product, Graphic, Interior, etc.