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Anastasia Matuszewski

Junior

3D Art
3D Texturing
Blender

Biography

I've always been a creative soul and always looking for new ways to express that creativity. Started out in the musical and theatre world, then exploared art through make-up, motion graphics and last but not least 3D art. With 3D something just clicked, it is the perfect combination of creative and technical skillset for me. Since I first opened Blender (of course the first thing I did was the Blender Guru doughnut) I just knew that this was the right path for me. I learned the basics through online tutorials for about a year and then pursued a degree as a VFX-artist. I've learned the joy and hardwork of working with other creative minds and every day I find something that inspires me. What I love about the creative field of a 3D artist is that there is always something new to learn, whether it be a new tool, technique or software. I know that I will never get bored, cause you can always change the direction you want to go on your adventure as an artist. 

My current dream is to work as a texture artist, bringing to life the story and characteristics of an object or a character. Right now I'm learning Mari and after only using Substance Painter for texturing it sure is a bit different. But I'm really enjoying learning this very powerful texturing software!
 

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Software

  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Work Experience

2023 – 2023

3D Artist (Internship)

Swedish Frames (Stockholm, Sweden)

A small production studio with a wide portfolio. I've gotten to work on a big variety of projects getting to know the ins and outs of the industry from a small companys perspective.

Education

2021 – 2023

Higher vocational education

Xenter

VFX-Artist

Focusing on the VFX-industry you get to learn the practical skills needed to work within the industry. After one semester you choose either 3D or Compositing. I choose 3D.