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Ana Prosochkina

Intermediate

Visual Storytelling
3D Art

Visual Development artist and illustrator

Biography

I am a multidisciplinary visual development artist and illustrator with a decade of experience. My expertise lies in visual storytelling and 2d digital art. Animation and 3d art are my secondary skills.

For the past 10 years, I have been navigating the intersection of art, technology, and storytelling, applying my skills across different industries—from architecture to aerospace, and finally, to games and animation.

I began my career in architecture, where I developed a strong foundation in composition, perspective, and spatial storytelling. However, my passion for visual narratives led me to illustration, where I took on projects for aerospace companies. My paintings have been exhibited at space industry events, sent to the ISS, gifted to the space museums. Through this work, I mastered translating complex technical subjects into engaging visuals, proving that even science-heavy industries need strong storytelling.

At the same time, I refined my skills as an educator, developing and teaching sketching courses that helped over 100 students unlock their creativity. I also contributed to large-scale projects, creating over 130 illustrations for architectural guides and more than 40 backgrounds for animation, integrating painterly styles with precise visual research.

In recent years, I have focused on concept art and visual development for games and animation, designing characters, backgrounds, and keyframes that bring stories to life. I’ve worked on animated assets, game environments, and promotional materials, always ensuring that every image supports the narrative. My ability to switch between styles and industries has allowed me to approach projects from unique angles, making me both a problem-solver and a storyteller.

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate

Technical Skills

  • Advanced
  • Advanced

Work Experience

2024 – 2025

Illustrator, concept artist

Indie Video Game Company Under NDA (Tbilisi)
- Created illustrations for main screen art, event screens, characters, and icons - Produced over 20 animated artworks for game videos based on the narrative

Education

2008 – 2014

MA

USPTU

Architecture

Master degree in Architecture - Best graduation project in Architecture and Design (international competition, Baku, Azerbaijan) - Won the 1st prize in the International Drawing Competition

2012 – 2012

Course

The International Summer Academy Of Fine Art

Urban sketching

- Received a grant from Kultur Contact Austria - Built a personal art installation with ink sketches about the story-telling urbanism