almost Beta
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Amélie Bourianes

Senior

2D Games

I'm a Senior 2D Artist with experience in game development, specializing in concept art, background painting, and visual development. I love crafting stylized, story-driven worlds

Biography

I'm a Senior 2D Artist with experience in game development, specializing in concept art, background painting, and visual development. I love crafting stylized, story-driven worlds and have collaborated with studios like LBC Studios, Egg Ball, and Lone Stone Studio.

I've worked across indie games and children’s media, covering everything from early concept to final asset, including frame-by-frame animation and Unity VFX. I'm proficient in Photoshop, Blender, Unity, and full production pipelines from sketch to final render.

Skills

Roles

  • Mastery
  • Mastery

Other Skills

  • Mastery

Work Experience

2021 – 2024

Senior - 2D Game Artist

LBC Studios (Vancouver, BC)
  • Created stylized 2D props, UI, and game-ready assets for Hempire (AAA simulation game for iOS & Android)

  • Designed cartoony backgrounds, line focus environment concepts, and assets for mobile simulation title Brewtopia; integrated AI-based workflows using Layer.AI during concept phase

  • Delivered 2D animations in Photoshop and Unity particle FX for various features

  • Led the visual development and asset creation for Inkblot (slingshot game), including backgrounds, characters, UI, animations, and Unity implementation

  • Collaborated with cross-functional teams and trained junior artists to maintain a cohesive art direction.

2015 – 2015

2D Environment Artist

Tree Circle Media (Paris, FR)
  • Created environment concepts and painted detailed backgrounds for the multi-media game 3x3(iOS, Android).

2015 – 2015

2D Artist / Concept Artist

Pinpin Team (Paris, FR)
  • Designed cartoony backgrounds, characters, and UI for the children’s app Les défis du Professeur Muchi for FranceTV.

2014 – 2015

Environment Artist / Concept Artist

Polar Light Studio (Paris, FR)
  • Produced Stylized background concept art and final assets for the puzzle game Space Dash Party (iOS, Android, Web).

2014 – 2014

Concept Artist

Lone Stone Studio (Paris, FR)
  • Created isometric background concept art for the MMORPG City Invaders (iOS, Android, Web).

2013 – 2013

Environment & Character Concept Artist

Leikir Studio (Paris, FR)
  • Designed environments and characters for a point-and-click adventure game.

2012 – 2013

Environment Artist / UI Artist

Egg Ball (Paris, FR)
  • concept and UI assets for the licensed game The Dalton

  • Designed, Painted Background, game assets, and UI. Integration of items and assets into the in-house engine for a Animal Kingdom like unreleased project.