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Amanda Palmejani

Junior

Biography

I’m Amanda, a Brazilian illustrator who loves to tell stories through art, especially the ones where I can talk about my country's culture and history. Currently I’m working as a 2D artist and 2D animator at Lémn for an upcoming preschool mobile game. I have 4+ years of experience in the animation and game industry.

I recently have worked with Alopra, Crenix, and Made by Things as a character designer, prop designer, and 2D layout artist for projects like Criamigos, Bob Zoom, and The Adventures of Captain Cotton, winner of The Best Kid Games prize for the BIG Festival 2022 edition.

Skills

Roles

  • Intermediate

Work Experience

2023 – Present day

2D Artist and Animator

Lemn (Andorra)

At Lemn I work as a 2D artist and animator for an upcoming mobile game for kids. I mainly create characters and props for the game using Photoshop and Illustrator and animate them using After Effects and Unity.

2023 – 2023

2D Artist

Made By Things (Ohio, United States)

At Made By Things, I worked as a 2D layout artist for an upcoming children’s book. Using mainly Photoshop, I created backgrounds, props, costumes, character designs, and character poses.  

2021 – 2023

2D Artist

Alopra Studio (Brazil)

Worked on shows like «Criamigos», «Turminha da Havan», «Bob Zoom», and «Turma da Bola» as a prop, character, and BG designer. Created props, characters, and costumes on Adobe Illustrator and backgrounds on Photoshop.

2021 – 2021

Character Designer

Crenix Games (Brazil)

I was hired by Crenix Games to work as a character designer. I was responsible for creating concepts, expression sheets, pose sheets, and hand sheets for eleven characters. In 2022 the game won a prize at the BIG Festival Games for the Best Kids Game.

Education

2025 – Present day

Course

Innovation Creative Space

Character Concept Art

In this eight-month course, we are learning with João Bragatto about the drawing fundamentals, human anatomy, how to work with visual symbols, and their influence in different cultures and shape languages.

 

2024 – 2024

Workshop

Florence Classical Arts Academy

Full Figure Painting

In this one-month painting workshop, I learned about the anatomy of the human figure, color theory, and relationships between the figure and the background with Gilberto Geraldo.

2022 – 2022

Course

Fernanda Montoni

Background for Animation

In this course I spent 3 months with Fernanda Montoni learning and expanding my skills in background design for animation productions.

2013 – 2019

Bachelor

Federal University of Espirito Santo

Design

  • Studied fundamentals like color theory, Gestalt, art history, animation history, compositions, storytelling, and history of cinema.
  • Participated in an undergraduate research about illustration, where we studied illustration fundamentals and had workshops about painting with various media.
  • I was part of the organization team of the first edition of SINAV, an art event created by NUPIE.

2016 – 2017

Course

Arcane

Art Fundamentals

For seven months I learned about art fundamentals like anatomy, color theory, values, perspective, and composition with Gustavo Pelissari.