
Biography
Art has been my passion since I can remember. I did it as a hobby after school until I decided I wanted to dedicate myself to it. I studied Fine Arts at the Complutense University of Madrid and graduated in 2022. There I strengthened the basics of drawing, modeling, anatomy and perspective. I worked in an imagery workshop making sculptures in a traditional way, but after a couple of months working there, I moved to Barcelona in January 2023. I am currently learning modelling, sculpting and texturing with programs such as Blender, ZBrush, Substance Painter and Marmoset; translating my physical sculptural skills to a digital language.
I want to turn digital art into my main source of income, working as a modeler remotely, either for videogames or movies. My biggest inspirations right now are Alberto Mielgo's work, animations that mix 2D and 3D like Arcane or Puss in Boots: The Last Wish; and all the arwork behind studios like Weta for The Hobbit or Cinesite for Wheels of time.
My stronges skills are organic modelling and anatomical studies, I am also constant and disciplined. I'm relatively new to digital modeling and haven't got a big portfolio yet, but I'm always learning something new, and improving day by day.
Skills
Software
- Basic
- Basic
Soft Skills
- Mastery
Other Skills
- Mastery
Work Experience
2022 – 2022
Sculptor assistant
Art made in heaven (Madrid, Spain)
Education
2017 – 2022
Fine Arts
Universidad Complutense de Madrid
Arts
