almost Beta
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Alina Jiménez

Junior

Traditional Sculpting
Blender
ZBrush

Hi! I am Alina, currently living in Barcelona. With a strong traditional artistic background, I'm now diving into the digital world always eager to learn new forms of expression.

Biography

Art has been my passion since I can remember. I did it as a hobby after school until I decided I wanted to dedicate myself to it. I studied Fine Arts at the Complutense University of Madrid and graduated in 2022. There I strengthened the basics of drawing, modeling, anatomy and perspective. I worked in an imagery workshop making sculptures in a traditional way, but after a couple of months working there, I moved to Barcelona in January 2023. I am currently learning modelling, sculpting and texturing with programs such as Blender, ZBrush, Substance Painter and Marmoset; translating my physical sculptural skills to a digital language.

I want to turn digital art into my main source of income, working as a modeler remotely, either for videogames or movies. My biggest inspirations right now are Alberto Mielgo's work, animations that mix 2D and 3D like Arcane or Puss in Boots: The Last Wish; and all the arwork behind studios like Weta for The Hobbit or Cinesite for Wheels of time.
My stronges skills are organic modelling and anatomical studies, I am also constant and disciplined. I'm relatively new to digital modeling and haven't got a big portfolio yet, but I'm always learning something new, and improving day by day.

Skills

Software

  • Basic
  • Basic

Soft Skills

  • Mastery

Other Skills

  • Mastery

Work Experience

2022 – 2022

Sculptor assistant

Art made in heaven (Madrid, Spain)
Creation of life- size human figures, resin casting in silicon and rigid molds. Understanding of proportion and human anatomy, working under pressure of deadlines, solving emerging issues on the fly.

Education

2017 – 2022

Fine Arts

Universidad Complutense de Madrid

Arts