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Alareece Di Andrea
Color Design
Digital Painting
Sequential Art

I am a Colorist, Prop/Background Designer, Animator, and Storyboard Artist. I have a passion for storytelling, animation, and all the visual media that goes into this beautiful craft!

Biography

I majored in Traditional Animation from Woodbury University in California, USA; I graduated with Honors, a Bachelor's degree, and an Award of Excellence from the Animation Department. With a strong foundation of 2D artistry, my technical skills in a variety of digital software make me an animation powerhouse. I am a determined leader who has helmed numerous teams of artists on large-scale productions. My enthusiasm, drive, and work ethic make me a tremendous asset to any crew, and I am looking to find a community where I can thrive. I am excited to meet like-minded individuals and become a part of a team where we are immensely proud of the work we are doing!!

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Advanced
  • Basic
  • Basic

Other Skills

  • Advanced

Work Experience

2020 – 2021

Background Designer / Prop Designer

Health Nuts Media (Los Angeles, CA)
I worked on 18 episodes of an animated educational health series for the United States Department of Veterans Affairs. These backgrounds and props were created in vector for the show library.

2011 – 2019

Technical Art Director, Colorist, Designer, Animator, Storyboard Artist

Creative Capers Entertainment (Los Angeles, CA)
This boutique animation house worked on many projects for Disney, and other large companies with projects ranging from consumer products, gaming, theme parks, style guides, and webisodes.

2011 – 2011

Storyboard Artist, Designer

Inhance Digital (Los Angeles, CA)
Primarily working with Augmented Reality, we created digital touch screen kiosks for many fortune 500 companies. I created narrative storyboards for the animation produced and digital assets.

2009 – 2010

Prop Designer, Colorist, Animator

Animax Entertainment (Los Angeles, CA)
Working on the show "Popzilla" for MTV, I designed characters and props for the narrative pipeline. I also designed and animated 20 characters for a six level Bakugan game produced for their website.

Education

2001 – 2006

Bachelor of Science

Woodbury University

Traditional Animation

4 year program studying animation on paper, then moving on to the digital process. Strong traditional art foundation program.