
Biography
Im here to see were my work could be needed in the future and to get some advice on how to become a versatile and skillful Artist.
Skills
Roles
- Intermediate
- Intermediate
- Basic
Software
- Intermediate
- Basic
Work Experience
2024 – Present day
Teacher
School4Games (Berlin)
2024 – Present day
Freelance 2D Generalist
Sparrow Games (Berlin)
2023 – Present day
Freelance Artist
Audio Creatures (Berlin)
2024 – 2024
Illustrator (Freelance)
Pegasus Games (Remote)
2022 – 2023
Junior - Concept Artist
Blankhans (Berlin)
2D generalist
My tasks ranged from character/creature design to visual development for locations, props, writing briefs for 3D outsourcing, illustration and vfx design.
2019 – 2022
Character Designer
Conjure uk (London)
During this freelance job my task was it to create concepts for an AI assistant for a major car company
2021 – 2022
(Student Project) Lead Artist/ Level Artist
MOKU and the feeding frenzy (Berlin)
In this Student Projekt it was my task to organise the different artist of the game and create a compelling visual guide for the Team. I also worked a lot in unity to build the Level for our 2D game.
Education
2020 – 2022
Diploma
School 4 Games
2D Game Art
I got my Diploma in Game Art at the s4g art school in Berlin with a focus on 2D concept art. Each semester we would get together in groups of 10 to create a game in 10 Weeks.
