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Biography
Experienced 3D Environment Artist specializing in creating detailed, visually compelling environments for games. Proficient in industry-standard tools such as Autodesk Maya and ZBrush, with a strong ability to translate concepts into polished assets. Focused on collaboration and attention to detail, delivering results that meet artistic standards and project objectives.
Skills
Roles
- Advanced
- Intermediate
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Basic
Work Experience
2022 – 2023
3D Environment Artist
Uncosoft (Rollic) (Izmir)
Responsible with environments for a casual game.
2020 – 2022
3D Artist
Trifles Games (Istanbul)
Responsible with props and environment modeling for mobile games.
Education
2014 – 2019
Bachelor's Degree
Maltepe University
Cartoon And Animation
