almost Beta
Adrian Griffin cover
Adrian Griffin

United States

Junior

Blender

I'm Adrian Griffin, a character and prop concept designer pursuing work in the entertainment industry. My mission is to bring a fun, fresh, and unique take on gaming/ entertainment through my designs.

Biography

 

Identifying with characters and worlds helps bridge communities together and expand worldviews. I am passionate about designing characters, props, and worlds to invoke storytelling, build community, and revitalize the entertainment industry. My mission is to bring a fun, fresh, and unique take on gaming and entertainment while collaborating with various designers on projects and bringing new experiences through my designs. My specialty is designing characters from various backgrounds that feel connected to a diverse audience.

I am pursuing concept design work in the entertainment industry and look forward to connecting with open-minded individuals and welcoming messages via InMail or email.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Software

  • Basic

Work Experience

Present day

Concept Artist / Project Associate

Brainstorm School
Examined game design constraints and implemented creative solutions throughout the Anala project. Led and established the scope and visual direction including iterations, sketches, and assets.

Present day

Exhibitor

Concept Art Association
Showcased artwork during the“Science Fiction & Fantasy” exhibit, and participated in drawing events and mentorship programs. Coordinated project efforts tracking deadlines via Google Calendar/ Slack.

Education

Present day

Brainstorm School

Concept Design

Working toward mastery in Photoshop and other 2D/ 3D art software. Consistently demonstrate an ability to execute technical function, aesthetics, and creativity within production.

Present day

Bachelors

Kansas City Art Institute

Illustration

Learned the ins and outs of executing deliverables for any given project. I diversified my design skills in addition to gaining the flexibility to adapt to any given design problem.