almost Beta

Building a Universe Across Films, Games, Comics & More

* Prologue: Superbrief Intro
* Act I: Explaining base dynamics about advantage, quality/quantity, industry type
* Act II: How to design a universe, trade-offs of different media types, developing a vision, etc.
* Act III: Building advantage, finding your crew, creating a staircase to your ideal version of the IP
* Act IV: How current IP models hinder the fullest expression of IP & why it's so difficult to break out
* Act V: How we broke out, helpful mental models & words of encouragement

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