almost Beta

For intermediate, junior, and trainee warriors

How to Create Tileable Modular Sets for Environments

The lecture will include the following aspects: 1) How to make modular environment assets for your game; 2) Creating seamless modules through textures and clever use of decals; 3) Other tips and tricks for making the best out of the least amount of assets. The topic is suited for junior artists who have just started with modular environments.

3D
Games
Crash Course

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