almost Beta
  • Conclusion

    <div class="lexxy-content lightbox-container"> <p>What a crazy few months it has been! Just a week or two before we submitted our project to Sony Talent League we would've never expected to be working almost full time on an animated VR project with a new technology we've never handled before. And with the greatest mentors we could've asked for, each one with their own speciality to help us elevate our project to the peak of the mountain!</p> <p> </p> <div class="lightbox-container"><div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBOEliQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--97b0f016014aebb2006877278900436d7b3d71a5/vlcsnap-2023-03-27-19h47m02s961.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBOEliQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--97b0f016014aebb2006877278900436d7b3d71a5/vlcsnap-2023-03-27-19h47m02s961.png"></a></div></div></div> <p> </p> <p>As we expressed before, we always had a feeling there's an interesting and important story to be told about the deaf community that Andrey experienced growing up. And with this medium, together with the guidance of our supporting mentors, was the perfect opportunity to finally realise this idea. Signal is a little contribution to the deaf community that we are looking forward to keep developing!</p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBOFViQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--dd3d23d4053c7d1a9495868d75579df51ab39a0f/IMG-20230310-WA0011.jpg"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBOFViQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--dd3d23d4053c7d1a9495868d75579df51ab39a0f/IMG-20230310-WA0011.jpg"></a></div></div> <br><p> </p> <br><p> We want to highlight again the amazing feedback and support we have recieved from our mentors, friends and families and of course the whole THU community. We are really thankful for everyone who accompanied us throughout this journey. Also, we are super happy and proud for the Djossi team to be chosen as the winners. They highly deserve it! We can't wait to meet everyone in person soon enough.</p> <br><p> </p> <br><p> The last three months have been a great experience, with a massive learning proccess and it was a pleasure to have been in this opportunity together. We are more than happy and proud to look back at what the two of us have achieved. We are excited to see what the future brings. Let's keep going!</p> <br><p> </p> <br><p> </p> <em>Team Mapo<br> <br> <img alt="" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBd2djQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--71e895f5db7a134372fd20c50ccf2cfca79bcb4a/IMG_7352.jpg" style="height:344px;width:500px;"></em> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    3月27日 22:19
  • Final last steps

    <div class="lexxy-content lightbox-container"> <p>On this week of Sony Talent League we have made sure to finally finish our Unity demo, fixing all the bugs and delivering a complete VR demo of our intention for this project. At the same time we've been working hard on creating an engaging pitch video that tries to convey the story that we have been crafing carefully during these amazing 9 weeks.</p> <p> </p> <div class="lightbox-container"><div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBMklLQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--4391ecf64f444ffd426c4feca09f862b8053a2fd/ezgif.com-optimize.gif"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBMklLQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--4391ecf64f444ffd426c4feca09f862b8053a2fd/ezgif.com-optimize.gif"></a></div></div></div> <p> </p> <p><em>Almost latest version of Signal</em></p> <p> </p> <p>This has made me realise the unique opportunity this has been, to be able to create this project together with all the support of our mentors and this great community. We were initially not sure if we would be able to utilise this unique new VR technology to create this project but we proved ourselves we could do it.</p> <p> </p> <div class="lightbox-container"><div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBMk1LQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--0fbddb54f5ce2403bb1507f882befe7c2ad964ce/20230314_012733.jpg"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBMk1LQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--0fbddb54f5ce2403bb1507f882befe7c2ad964ce/20230314_012733.jpg"></a></div></div></div> <p> </p> <p><em>Editing the pitch video</em></p> <p> </p> <p>We have also received some great original music created especially for the in-game experience which you will see in our prototype demo!</p> <p> </p> <p>I am definitely happy with the medium we chose, and I'm definitely happy with my great teammate Sebi who has worked together with me to make this come into fruition. There's much more to come and this is only the beginning!</p> <p> </p> </div>

    Signal, a VR story

    Mapo

    3月14日 00:35
  • Choosing Priorities

    <div class="lexxy-content lightbox-container"> <p>Week 8 turned out to be a point where we slowly started to see the end for project Signal getting closer. A point that made us proud when looking back at what we hade acchieved so far, but also a point that made us realize that there is not much time left until we will deliver the final pitch video. <br> Both of us had been in situations like these before and both of us know the feeling of seeing a dateline coming closer and closer, but it is always a chellange to manage to transform those feelings into a push that will make you work even more efficient, while being under pressure. And with that comes a row of decisions you might have to take and duties that you have to rank in low or high priorites. </p> <p> </p> <div class="lightbox-container"> <p>One thing, that we decided to put focus on was being in touch with the ASL comunity. The week before we had reached out to a number of people who can sign ASL to get help on the translation of our dialogue list and to get feedback from them on the project. We have received a couple of messages and got very interesting thoughts on the project. We found out that most people we reached out to liked it and found it very important that we chose to work with the topic of deafness, however we also got some feedback that highlighted the importance of respect that we have to work with. </p> <br><p> </p> <br><p> Initially we had a hard time finding someone who had time to help us with the translations, but luckily our Mentor Kara offered us to get in touch with her parents since her father grew up as a CODA as well and was able to sign ASL. That was not only really releaving but it was also super nice to meet them through a video call and hear their excitement for the project. They reached out to Kara's aunt, who professionaly signs ASL and only a couple of hours later we already received a video with the translations.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBeHdGQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--eb00f8cce6affe1834728ee96c5e1995f1038b42/Bildschirmfoto%202023-03-06%20um%2022.42.25.2.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBeHdGQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--eb00f8cce6affe1834728ee96c5e1995f1038b42/Bildschirmfoto%202023-03-06%20um%2022.42.25.2.png"></a></div></div> <br><p> </p> <em>Kara's aunt Lorie translating into ASL </em> </div> <p> </p> <p>Another thing we concentrated on last week was the music for Signal. We received a first draft for the music from the composer we are working with and gave him some feedback to work with. We will be in touch with him over the next few days and hopefully receive another draft soon.</p> <p> </p> <div class="lightbox-container"> <p>We also kept working on the pitch video. We started to create an animatic with placeholder footage so we can already get a sense of timing and pacing that we want for the final video and we began to write a script for the interview / voice over the video will have. Furthermore, we got in touch with the school where both of us graduated last summer, because we would like to use one of their photography studios to record the interviews of us for the pitch video.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBeFlGQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--78c0211d5a9370cd9c3e0663462aa4beeba05b68/Bildschirmfoto%202023-02-27%20um%2018.31.58.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBeFlGQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--78c0211d5a9370cd9c3e0663462aa4beeba05b68/Bildschirmfoto%202023-02-27%20um%2018.31.58.png"></a></div></div> <br><p> </p> <em>Scene of the Animatic</em><br><p> </p> <br><p> We are motivated to push through! Let's keep going! </p> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    3月06日 22:53
  • Handle a Variety of Tasks

    <div class="lexxy-content lightbox-container"> <div class="lightbox-container"> <p>Week 7 of team Mapo’s journey on Signal was a big variety of tasks to handle. First of all, we kept going with the animation of the old man. We continued blocking out his most important poses and started animating the first signs in ASL (American sign language), that the old man will be using to communicate with the viewer.</p> <br><p> The animated signs work quite well, they look interesting and his hands are easily recognizable.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBd2tBQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--f8600e44c95fbbfffb3f125a27dedfc3541313a5/Signal_SignTest.gif"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBd2tBQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--f8600e44c95fbbfffb3f125a27dedfc3541313a5/Signal_SignTest.gif"></a></div></div> <br><p> </p> <em>Animated Signs in ASL</em> </div> <p> </p> <p>However, we came to a point where we want to include some signs in the dialogue that are too complex for us to just translate online. The internet is full of easy English to ASL translations, but when it comes to translating a longer sentence or some more advances ways of saying things the online data base reaches its limits. That’s why we started to reach out to YouTube / instagram / social media channels that use or teach ASL. We gave them a brief introduction to the project and asked them for their help to translate and collaborate with us.<br> <br> We also got in touch with a music composer, who really likes the project and confirmed he is on board. He will now work on drafts and will send us first ideas very soon.</p> <p> </p> <div class="lightbox-container"> <p>Besides that, we started a rough animatic for the introduction and the in-between shots of our whole VR story to see how the transitions could work and how much time we have to calculate for each of those sequences.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXIvIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--9e6640c7e8c6acaeb7227c0441dd6578c1f0ca5d/Bildschirmfoto%202023-02-27%20um%2018.31.27.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXIvIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--9e6640c7e8c6acaeb7227c0441dd6578c1f0ca5d/Bildschirmfoto%202023-02-27%20um%2018.31.27.png"></a></div></div> <br><p> </p> <em>Still of the introduction seuquence in the Animatic</em> </div> <p> </p> <div class="lightbox-container"> <p>And of course, we kept working in Unity. We tried new solutions for the game teaching the viewer signs and tested them with the headset.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBd2dBQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--410d88f6a11f65085fc6f873d7041315b880e7a6/ezgif.com-optimize.gif"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBd2dBQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--410d88f6a11f65085fc6f873d7041315b880e7a6/ezgif.com-optimize.gif"></a></div></div> <br><p> </p> <em>Possible new idea for the in-game teaching</em><br><p> </p> <br><p> Last but not least we started to write a first draft of a script for the final delivery video. Together with our mentor Rafi we brain stormed and began to form a three part structre for our pitch video. </p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXovIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--bbc76b504201235d33b3684ba91b8a1b2c5cde93/Bildschirmfoto%202023-02-27%20um%2018.33.08.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXovIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--bbc76b504201235d33b3684ba91b8a1b2c5cde93/Bildschirmfoto%202023-02-27%20um%2018.33.08.png"></a></div></div> <br><p> </p> <em>Ideas for the final pitch video</em> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    2月27日 21:37
  • Assemblage

    <div class="lexxy-content lightbox-container"> <p>On this week of Sony Talent League we put our focus on assembling all our existing elements into Unity, and also continued working on animation and story.</p> <p> </p> <p>With the help of our mentors, we have reached a point were we feel confident of our story's structure. We think the story as it stands can represent both the good and the difficult sides of deafness and make us feel empathy towards the characters we meet. We are going to start making a basic animatic of the entire story to see if it works well.</p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBZ0w2IiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--03f7e599e76adec5087227a1a36d3638b5d7efbc/ezgif.com-optimize1.gif"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBZ0w2IiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--03f7e599e76adec5087227a1a36d3638b5d7efbc/ezgif.com-optimize1.gif"></a></div></div> <em>Old man poping out of the bushes</em> </div> <p> </p> <p>Meanwhile we have made a working early version of the in-game interaction. We have added textures, a tutorial hologram, speech bubbles, basic character movements, temporary music and some effects. </p> <p> </p> <p>We are still looking for the best way to show the player how to correctly make a sign. We also started looking for a music composer and a person that can help us with ASL so that we don't miss any signing nuances.</p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBZ1g2IiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6fddede7aa65a1ddad4a1338216348d5b08d381d/ezgif.com-optimize2.gif"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBZ1g2IiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6fddede7aa65a1ddad4a1338216348d5b08d381d/ezgif.com-optimize2.gif"></a></div></div> <em>Good Morning sign</em> </div> <p> </p> <p>We still have to refine our script between the Old Man and us to make it work with the newest story version, and hopefully start sending the app for people to test!<br>  </p> <p> </p> <div class="lightbox-container"><em><img alt="" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBZ2o2IiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--aa54e89d54e8a3905b938d2c0d65a2b7754fa353/ezgif.com-optimize.gif" style="height:512px;width:512px;"></em></div> <p> </p> <p><em>Again / Repeat sign</em></p> <p> </p> <p> </p> <p> </p> <p>Until next time! ✨</p> <p> </p> </div>

    Signal, a VR story

    Mapo

    2月20日 20:28
  • Animation and Story

    <div class="lexxy-content lightbox-container"> <p>On this week of Sony Talent League we continued developing both the story and the animation side of our project. We continuously have been asking ourselves questions regarding the message we want to convey with our interactive VR experience and how we're going to accomplish that. And with the help of our mentors, the questionnaire we made last week and further research on the deaf community, our storyline becomes more and more clear.</p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBclgwIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6c832f3fecc325cdab1c95339a93f80a23e4b970/Screenshot%202023-02-13%20195458.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBclgwIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6c832f3fecc325cdab1c95339a93f80a23e4b970/Screenshot%202023-02-13%20195458.png"></a></div></div> <em>Visualisation of our storyline (on Miro)</em> </div> <p> </p> <p>In addition to our research we have put more focus on the animation and visual part of Signal. We have started blocking out the animation of our old man, while also discussing about his characteristics and how the animation style can help the story.</p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcmIwIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--10b0c263fb489199924d0bd3296a6384247a6ea4/Bildschirmfoto%202023-02-13%20um%2017.02.08.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcmIwIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--10b0c263fb489199924d0bd3296a6384247a6ea4/Bildschirmfoto%202023-02-13%20um%2017.02.08.png"></a></div></div> <p>   </p> <em>Walk cycle in Blender</em> </div> <p> </p> <p>With all the elements we have made so far it is time to start assembling them in Unity. We began building the environment and we're going to continue adjusting the shaders and lighting in order to have a compelling scene for the first chapter of Signal.</p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcm4wIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--3aea6ad50527e388433b12f2bee1f772536805ed/Screenshot%202023-02-13%20195927.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBcm4wIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--3aea6ad50527e388433b12f2bee1f772536805ed/Screenshot%202023-02-13%20195927.png"></a></div></div> <em>Signal being assembled</em> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    2月13日 20:45
  • Modeling and Back to Research

    <div class="lexxy-content lightbox-container"> <div class="lightbox-container"> <p><strong>Week 4.</strong></p> <br><p> Another week, another challenge. Not only was it one of the tightest weeks Team Mapo had to face so far (next to “Signal” we had to manage a busy job, a film festival we attended and being sick for days, all at once), but also we dug a bit deeper in the structure of our story and started to explore further the concept of it. Since we have been reading and doing research about the deaf community for a couple of weeks now our knowledge and empathy has been growing within that time. Thus, it is understandable that we have now reached a point where we know some things better than before and feel the urge to adapt our script to that knowledge.</p> <br><p> </p> <br><p> In addition to that, two of our mentors, Erick Oh and Rafi Nizam, both used their session with us to focus on the concept of our story, which was very helpful.</p> <br><p> Thanks to Rafi’s input we started a new research strategy, where we will focus on deaf people’s stories and memories, like difficulties they face in their everyday life, their feelings, advantages/disadvantages they might have over hearing people and so on. We even created a google form with questions, which we started to send out to as many people of the deaf community as possible.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBc1hrIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--a197480856421f6d07aaeebeeb7523abb65b9961/Bildschirmfoto%202023-02-06%20um%2019.09.23.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBc1hrIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--a197480856421f6d07aaeebeeb7523abb65b9961/Bildschirmfoto%202023-02-06%20um%2019.09.23.png"></a></div></div> <br><p> </p> <em>Google Form for our Research</em><br><p> </p> <br><p> We've already received a good amount of answers to the questionnaire and we hope that those answers will give us an even clearer image of their way of thinking and seeing things and that it will help us to form a more solid concept for our story. </p> </div> <p> </p> <p>Besides that, we also worked on a first sketch of the environment in VR. We used Gravity Sketch to draw out prototypes for the most important elements of the first chapter of our interactive experience.<br>  </p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdHZuIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--443abbd7640c1f371e3f81bc0e66297c3df10b42/a6f49381db493b082b9aae7f4be219c9.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdHZuIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--443abbd7640c1f371e3f81bc0e66297c3df10b42/a6f49381db493b082b9aae7f4be219c9.png"></a></div></div> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdHpuIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--3d6535de576b4016fa7e5def4dcdf99433ce61a9/414a476616cddde746b609512bd28d66.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdHpuIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--3d6535de576b4016fa7e5def4dcdf99433ce61a9/414a476616cddde746b609512bd28d66.png"></a></div></div> <br><p> </p> <br><p> Plus, we started to model the character considering the designs we have for a better understanding of his shapes and proportions in a 3D or even VR room. </p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbTNuIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--375160b19edb3930b3698ae3fe823afc28019eb6/untitled.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbTNuIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--375160b19edb3930b3698ae3fe823afc28019eb6/untitled.png"></a></div></div> <br><p> </p> <em>WIP of the character the viewer of the story will encounter. </em> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    2月06日 21:28
  • Pre-Production

    <div class="lexxy-content lightbox-container"> <div class="lightbox-container"> <p><strong>Week 3.</strong></p> <br><p> In the third week of the journey to our immersive VR experience we have officially stepped into the phase of pre-production. After doing a lot of research and looking for a ton of references in the past few weeks we have now started to work on concepts and designs for both the characters, as well as the background of the first chapter of our story.</p> <br><p> Concerning the characters we mainly have focused on the main one for now, which is the deaf old man from the mountains. For his design we want to highlight empathy and calmness combined with a mysterious touch. Even though he is very old and a bit weak he still has enough will to climb the top of a mountain with us. </p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbWZoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--445564fb6c68c763d513dc6e7db38a4feeaf462f/Bildschirmfoto%202023-01-25%20um%2019.47.24.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbWZoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--445564fb6c68c763d513dc6e7db38a4feeaf462f/Bildschirmfoto%202023-01-25%20um%2019.47.24.png"></a></div></div> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbXJoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--34e2939417ec011355c89ee380cdc6b46a9539c3/Bildschirmfoto%202023-01-26%20um%2017.39.16.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbXJoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--34e2939417ec011355c89ee380cdc6b46a9539c3/Bildschirmfoto%202023-01-26%20um%2017.39.16.png"></a></div></div> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbXpoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--4935db34ea08052153eace2f72e1e46006754af2/Bildschirmfoto%202023-01-25%20um%2019.46.39.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbXpoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--4935db34ea08052153eace2f72e1e46006754af2/Bildschirmfoto%202023-01-25%20um%2019.46.39.png"></a></div></div> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbTdoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--ed00d053edd923d317248e8ab0fc604e4b7458c6/Bildschirmfoto%202023-01-26%20um%2012.44.46.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbTdoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--ed00d053edd923d317248e8ab0fc604e4b7458c6/Bildschirmfoto%202023-01-26%20um%2012.44.46.png"></a></div></div> <br><p> </p> <em>Character Design Concepts.</em><br><p> </p> <br><p> After many different designs we finally settled on one, for which we then added more details and color. As the next step we will build a first 3D model of it, which we will later give a rig to be able to animate it. </p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbS9oIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--da23bb7a0119fe56e833ae8c5cf85fcb1d46193d/Signal_OldMan_Color.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbS9oIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--da23bb7a0119fe56e833ae8c5cf85fcb1d46193d/Signal_OldMan_Color.png"></a></div></div> <br><p> </p> <em>Character Design of the old man in different colors.</em><br><p> </p> <br><p> Besides the character design we also started to work on drafts for the background. Drawn in simple gray shadings for now we are aiming for a beautiful and cozy, yet mystical vibe for our campsite in the middle of the mountains. Once we find a design that we both like we will start modeling a first 3D prototype of the scene in VR.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBblBoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--0faf9433e3cd904f05cbe4322079c0142ef93a5c/Bildschirmfoto%202023-01-24%20um%2017.00.04.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBblBoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--0faf9433e3cd904f05cbe4322079c0142ef93a5c/Bildschirmfoto%202023-01-24%20um%2017.00.04.png"></a></div></div> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBblRoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6582ba9533f0358eb830545827cc41028dbfe79d/Bildschirmfoto%202023-01-25%20um%2017.33.55.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBblRoIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6582ba9533f0358eb830545827cc41028dbfe79d/Bildschirmfoto%202023-01-25%20um%2017.33.55.png"></a></div></div> <br><p> </p> <em>Background Design Concepts.</em><br><p> </p> <br><p> In addition to that, we have successfully added the first few signs of American Sign Language to our little “dictionary” in Unity, which the viewer will be taught throughout the game.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbm5oIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--f5e13444c53fbcc247d836087de5b02bf30bbdfe/Screenshot%202023-01-29%20183134.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbm5oIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--f5e13444c53fbcc247d836087de5b02bf30bbdfe/Screenshot%202023-01-29%20183134.png"></a></div></div> <br><p> </p> <em>List of working Signs in ASL in Unity.</em> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    1月30日 15:14
  • Story and Development

    <div class="lexxy-content lightbox-container"> <p><strong>Week 2.</strong><br> The second week of the Sony Talent League was for Team Mapo all about story. Before we were able to move on to focus on the aesthetics of our interactive VR story, like visual development, background or character designs, we wanted to have a clear and working story, which we can work with. So we spent a lot of time coming up with concepts and putting them on paper, discussing them with each other and solving problems that might have come up. <br> An open question that needed to be answered first was if we rather aim for a more educational or a more entertaining story. So after debating about it we decided to go more the entertaining way and use sign language as the mechanics of the story. </p> <p> </p> <div class="lightbox-container"> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXJnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--56ad2ad108e53cbe2f2946914d4bb87306d658ed/Ohne%20Titel-17%20(verschoben).tiff"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXJnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--56ad2ad108e53cbe2f2946914d4bb87306d658ed/Ohne%20Titel-17%20(verschoben).tiff"></a></div></div> <br><p> </p> <em>Andrey using "Hand Tracking".</em><br><p>  </p> </div> <p> </p> <p>Out of many ideas that we had written, three especially caught our attention. And out of those three there was one we both liked and that was very interesting, but still not too ambitious for the two of us to fulfill within the upcoming weeks. <br> It is the story of an old man and his mountain. Set in an alpine environment we (the viewer/player) encounter an old deaf man and subsequently are being taught the basics of sign language. We also learn more about the mysterious background of this character and why we are the chosen one, who were meant to meet him. </p> <p> </p> <p>Besides that, last week we continued doing research about ASL (american sign language), the language we want to use in our interactive story. Not only is it important for us to understand the basics, if we want to teach them to the viewers later on, but also because some signs bring challenges in combination with the headset we are using (Meta Quest 2). Since there are many signs that include the hand touching the head, which is not possible to be detected by the four cameras on the front of the headset, we decided to only focus on signs that don’t require the head for now. </p> <p> </p> <div class="lightbox-container"> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXpnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6657a9bab0386ad4da64fda61f77f4deb572611f/Bildschirmfoto%202023-01-23%20um%2012.32.33.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaXpnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--6657a9bab0386ad4da64fda61f77f4deb572611f/Bildschirmfoto%202023-01-23%20um%2012.32.33.png"></a></div></div> <br><p> </p> <em>Sebastian during the Kick-Off presentation explaining some challanges.<br> <br> <img alt="" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaTNnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--137dd4a958f2c87ca35954b956dae2bdb4bd93f3/Signal%20Signs%20Hand%20Test.png" style="height:281px;width:500px;"><br> Concept for the in-game learning.</em> </div> <p> </p> <p>We also kept working on the development of the interactive part of the story. We use Unity as the game engine and we’re testing two SDKs at the moment. With Oculus Interaction SDK for hand shape recognition and PDollar Point-Cloud Gesture Recognizer for gesture recognition we potentially can track most hand signs that are in the field of view of the cameras. </p> <p> </p> <div class="lightbox-container"> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaTdnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--46909f2aa87f71a1f8e4622a07d713d6a7613079/Bildschirmfoto%202023-01-23%20um%2012.35.02.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaTdnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--46909f2aa87f71a1f8e4622a07d713d6a7613079/Bildschirmfoto%202023-01-23%20um%2012.35.02.png"></a></div></div> <br><p> </p> <em>Successful test for the Hand Shape Recognition.</em><br><p> </p> <br><p> At the end of the week, we started to work on first drafts for the character design, which we will continue during the next week. We are excited to move on!</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaS9nIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--87226e2f78e1f018ea0a00d65775e5b90cc5486c/WhatsApp%20Video%202023-01-17%20at%2019.34.09-17%20(verschoben).tiff"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBaS9nIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--87226e2f78e1f018ea0a00d65775e5b90cc5486c/WhatsApp%20Video%202023-01-17%20at%2019.34.09-17%20(verschoben).tiff"></a></div></div> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBakRnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--1fb8e7416aaea24306047bc5bf937d791685ab2d/WhatsApp%20Video%202023-01-17%20at%2019.34.09-44%20(verschoben).tiff"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBakRnIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--1fb8e7416aaea24306047bc5bf937d791685ab2d/WhatsApp%20Video%202023-01-17%20at%2019.34.09-44%20(verschoben).tiff"></a></div></div> <br><p> </p> <em>Team Mapo signing "Thank You" and "Goodbye".</em> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    1月23日 12:44
  • Discovery and Prototyping

    <div class="lexxy-content lightbox-container"> <div class="lightbox-container"> <p><strong>Week 1.</strong></p> <br><p> Last Monday Team Mapo finally reunited and we excitedly started our journey on project “Signal”. Although we had a concept in our heads that we were happy with, we knew that there is a long way in front of us.</p> <br><p> </p> <br><p> </p> <em><img alt="" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdExmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--092f67d222eddc96855063856f6391a8e84d4f81/20230105_182731.jpg" style="height:423px;width:200px;"><br> First meeting with the Tribe.</em><br><p> </p> <br><p> We started our week with brainstorming about possible stories, styles and goals that we have for our project. From other projects that we had worked on before we knew that it is very easy to overload ourselves with ideas and to quickly create a mess on the desk, computer or our head. So one of the first things we had to do is setting up a shared Drive folder, a Docs document we can both write things in and most importantly a Miro project, where we can visually display all our ideas on a massive digital whiteboard. </p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdGJmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--b6fe822066b659979ddeb740f17a2a32985be960/Bildschirmfoto%202023-01-13%20um%2018.20.57.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdGJmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--b6fe822066b659979ddeb740f17a2a32985be960/Bildschirmfoto%202023-01-13%20um%2018.20.57.png"></a></div></div> <br><p> </p> <em>Our shared Miro page to collect and brainstorm ideas.</em><br><p> </p> <br><p> Even though we already had some ideas in common that we liked it was quite hard to put them in order, so on Tuesday Kevin Young, our main mentor, helped us to put those ideas into smaller sections, which we then can more easily focus on and explained some strategies he likes to use for his own projects.</p> <br><p> We clarified that during the “discovery stage” of our project, which we are in at the moment, we mainly have to focus on 4 core question marks that need to be turned into exclamation marks:</p> <br><p> </p> <p><strong>- </strong></p> <p><strong>Story &lt;br&gt; - Aesthetics &lt;br&gt; - Mechanics&lt;br&gt; - Technology</strong></p> <br><p> </p> <br><p> To be able to dig deeper and start prototyping for our interactive VR story we first needed to get one obstacle out of the way. We didn’t own a VR headset. So after some research and sending a ton of requests to people online we got ourselves a headset. We picked it up on wednesday and now we were able to try anything we could imagine in the huge world of virtual reality.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdGZmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--046bbf4a1f3797fa4d86031baeaa288c5f574fde/20230111_174948.jpg"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdGZmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--046bbf4a1f3797fa4d86031baeaa288c5f574fde/20230111_174948.jpg"></a></div></div> <br><p> </p> <em>Mapo and the baby</em><br><p> </p> <br><p> Thursday and Friday we focused on two main things, writing concepts for the story of our immersive VR experience and and prototyping first mechanics for the navigaiton within the VR world.</p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdGpmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--057ece9b46196a1952d8aff2611680867d79f24b/IMG_2418.jpg"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdGpmIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--057ece9b46196a1952d8aff2611680867d79f24b/IMG_2418.jpg"></a></div></div> <br><p> </p> <em>Andrey in the VR world.</em><br><p> </p> <br><p> </p> <br><p> </p> <div class="pswp-gallery lightbox " data-controller="lightbox" data-lightbox-target="container"><div class="lightbox__item"><a target="_blank" data-lightbox-target="item" href="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdG5mIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--ba5e69ea414565febc4b60cf26d770938b00cd7b/Bildschirmfoto%202023-01-16%20um%2015.09.45.png"><img alt="" loading="lazy" src="/rails/active_storage/blobs/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBdG5mIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--ba5e69ea414565febc4b60cf26d770938b00cd7b/Bildschirmfoto%202023-01-16%20um%2015.09.45.png"></a></div></div> <br><p> </p> <em>Sebastian testing out VR drawing softwares. His POV is displayed on the phone.</em><br><p> </p> <br><p> We are looking forward to the next steps of our journey. More to come soon! </p> <br><p> Team Mapo</p> </div> <p> </p> </div>

    Signal, a VR story

    Mapo

    1月16日 14:59