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Sumo Digital

Lead Concept Artist

Archived
Sheffield, UKFull Time

Description

*Please note - during the global pandemic we are only able to offer full-time remote positions to those within the UK and those who are relocating to the UK for the position.*
 

We build ground-breaking games and content for some of the world’s biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we’ve built and contributed to some of the world’s best-loved game franchises.

It’s an exciting time to be part of Sumo, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!

Sumo Sheffield is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.

The role @ Sumo

Sumo is looking for a highly creative Lead Concept Artist to join their Sheffield studio.

For the position, we are looking for versatility and rapid iteration; the ideal candidates will be keen to embrace every stylistic challenge, – and will have the kind of over-active imagination that never stops coming up with new ways to interpret a given brief or add an unexpected twist of surprise to every concept that comes their way, always striving to deliver excellent concept pieces as required for a project. 

Within this role you will:

  • This position is purely hands-on creation of concept pieces to drive the direction of a project and help communicate the Project Art Director’s stylistic vision throughout the team.
  • Responsible for creating and iterating on ideas whilst maintaining the artistic vision of the Project Art Director. 
  • Maintaining quality and consistency with the other members of the concept team. 
  • Fast concept and iteration of ideas across all aspects of the brief. 

Requirements

We need you to have:

  • Able to work in multiple artistic styles. 
  • High levels of aesthetic ability, judgement and eye for detail. 
  • Excellent composition, lighting and colour theory skills and appreciation. 
  • Excellent communication skills. 
  • Self-initiating, confident approach to their work; 
  • Keen understanding of cultural influences beyond games; movies, books, TV, comics etc. 
  • Ideas generation and iteration.
  • High quality illustrative pieces. 
  • Demonstrable talent across all concept disciplines, in particular figurative, environment and object work.   

We'd also ideally like you to have (although it's not a dealbreaker):

  • Shipped at least one AAA title.
  • 3D modelling and rendering.
  • Experience working in film, TV, publishing.