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Skydance Animation

Character Shading Artist

Archived
Madrid, Spain or RemoteFull Time

Description

As a Character Shading Artist at Skydance Animation Madrid, you will create high detailed texture maps and materials of visually impressive characters.

Responsibilities:

- Creates textures utilizing photography and pre-existing textures, as well as procedural textures in Substance Designer.

- Portrays stylized textures from concepts following the look of the film.

- Precisely and accurately follows reference and direction to create the desired look.

- Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.

- Possesses deep knowledge making UVs, skinning, rigging, lighting and optimization.

Requirements

- 2-4 years of professional experience in VFX or animation industries.

- Experience with Mari, Maya, Substance Designer, Arnold render.

- Experience with traditional drawing, and/or painting is a plus, as well as experience working with Houdini.

- Clear understanding of UVs and texture layout.

- High English level desirable.