Character Shading Artist
Description
As a Character Shading Artist at Skydance Animation Madrid, you will create high detailed texture maps and materials of visually impressive characters.
Responsibilities:
- Creates textures utilizing photography and pre-existing textures, as well as procedural textures in Substance Designer.
- Portrays stylized textures from concepts following the look of the film.
- Precisely and accurately follows reference and direction to create the desired look.
- Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
- Possesses deep knowledge making UVs, skinning, rigging, lighting and optimization.
Requirements
- 2-4 years of professional experience in VFX or animation industries.
- Experience with Mari, Maya, Substance Designer, Arnold render.
- Experience with traditional drawing, and/or painting is a plus, as well as experience working with Houdini.
- Clear understanding of UVs and texture layout.
- High English level desirable.
