Technical Artist
Description
The Mill is a global creative partner for agencies, production companies and brands, working across all media channels and platforms.
We are trusted specialists in visual effects, creative technologies and content production Our projects include the creation of digital products and virtual experiences, as well as world class visual effects and video production.
We are a vibrant network of talented artists, producers, directors and creative technologists from multinational backgrounds. We nurture innovation, flexibility and diverse ideas across our studios in London, New York, Los Angeles, Chicago, Berlin and Bangalore. We are all united by one single ambition: To create extraordinary and memorable work that captivates and excites audiences.
We are The Mill.
We create the extraordinary.
We are currently looking for a number of Technical Artists to join our team in London.
Requirements
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Solid grounding in Unreal, with at least 1.5 to 2 years of Unreal experience
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Good understanding of linear content creation workflows in Feature/TV Animation or VFX
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Strong grasp of core components of Unreal Engine such as Material Editor and Shaders, Animation, Layout, Sequencer, Lighting, etc
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Comfortable with Blueprint creation/modification
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Excellent knowledge of the Unreal Engine asset and animation pipelines
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Experience with Maya and/or Houdini
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Deadline oriented; able to work in a fast-paced environment
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Be a keen problem solver. Have the ability to pick up new workflows and feedback
Highly Advantageous
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Good knowledge of setting up particle systems in Niagara (UE4)
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Experience working with Perforce or other source control software.
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Exposure to UE4 Fur/Hair Tools
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Experience with the Unreal Python API
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Experience with character rigging and retargeting for Unreal Engine
