Hangar 13
Gameplay Engineer
Archived
Brighton (UK) or Brno/Prague (Czech) or Novato (USA)Full Time
Description
JOB TITLE: Gameplay Engineer
LOCATION: Brighton, UK
FUNCTION: Engineering
REPORTS TO: Technical Director
CONTRACT: Perm
What We Need:
Hangar 13 is looking for a Gameplay Engineer to develop, write, implement, and debug code for new and upgraded software products.
What You Will Do:
- Work with an interdisciplinary agile team of artists, designers, and programmers to design, prototype, and implement new gameplay features
- Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks and implementation concerns
- Generate system documentation and test cases for assigned systems
- Collaborate with the QA staff to identify and fix bugs in a timely manner
- Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements
- Adhere to the project’s coding standards
- Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
Requirements
Who We Think Will Be A Good Fit:
- Bachelor’s degree in Computer Science or related discipline
- 2+ years of programming experience in a creative environment
- Experience developing for games, preferably action, FPS or 3PS titles
- Excellent communication skills with an interest in collaborating with other non-technical disciplines
- Expertise in C / C++
- Strong 3D math skills
- Ability to learn and master new technologies and code
- Ability to work independently and efficiently under deadlines
- Experience developing for game consoles
- One or more shipped PC or console game titles
- Experience working on core gameplay systems and/or AI
- Experience working on multi-platform software projects
