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Hangar 13

Tools Engineer

Archived
Brighton (UK) or Brno/Prague (Czech) or Novato (USA)Full Time

Description

JOB TITLE:          Tools Engineer

LOCATION:         Brighton, UK

FUNCTION:         Engineering

REPORTS TO:    Technical Director

CONTRACT:       Perm

What We Need:

Hangar 13 is looking for a highly self-motivated Tools programmer who enjoys a collaborative and creative work environment.  Tools programmers work directly with content creators to give them the power to create amazing experiences and to support our culture of iterative design to make AAA games.Create and maintain tools for an unannounced multi-platform game currently in pre-production using proprietary software and technology.

What You Will Do:

  • Proactively identify the tools that will be needed throughout development
  • Work with the art, design, and audio departments to design and create new tools based on the changing needs of the project
  • Create and maintain documentation of all tools and their usage
  • Participate in the design of the game features to assist in the creation of supporting tools and technologies
  • Improve existing pipelines and tools to decrease iteration times for content creators

 

Requirements

Who We Think Will Be A Good Fit:

  • Expertise with the C/C++ and C#/.NET programming languages along with a strong familiarity with OO design principles
  • 3+ years of programming experience on commercial software projects
  • WPF/MVVM knowledge is advantage
  • DevExpress knowledge is advantage
  • Ability to work directly with content creators and iterate on the tools efficiently
  • Self motivated and able to drive ideas to completion
  • Strong ability to quickly learn new areas of development
  • Proven ability to work well with all game development disciplines
  • Ability to analyze a situation and communicate the most effective and efficient solution
  • Experience in UI design and artist workflow
  • Bachelor’s degree in Computer Science or equivalent work experience