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Hangar 13

Lead Animator

Archived
Novato, CaliforniaFull Time

Description

JOB TITLE:          Lead Animator

LOCATION:         Novato, CA

FUNCTION:         Animation - Gameplay

REPORTS TO:    Game Director

CONTRACT:       Permanent

What We Need:

Hangar 13 is looking for an experienced Animation Lead, well versed in all aspects of animation development, to guide a team of passionate and skilled animators on our journey in building an incredibly exciting new game. You’ll partner with the Technical Animation Lead and counterpart in Brno to create and implement the highest quality animations to meet the unique vision and style of the project

What You Will Do:

  • Work closely with the Animation Director to evangelize the vision for how animation truly shapes gameplay for player characters and our enemies
  • Work with the cinematics team to ensure consistency across cinematic animation and gameplay animation
  • Collaborate with the Lead Animator in Brno to set the standard for quality across the animation team
  • Drive designers and character modelers to understand your vision for the character animation and how you want to bring it to life
  • Define the standard for character animation at every stage, from concept, to animatics, to actual animations that ship

Requirements

Who We Think Will Be A Good Fit:
 

  • A creative leader with the ability to both create and drive your own vision, while simultaneously working with the overall creative vision for the game to ensure they entwine well
  • A deep desire to mentor other animators, and a gift for being able to deliver critical feedback while maintaining positive morale
  • An animator passionate about working on industry defining titles that push your abilities and define true to life characters and creatures
  • At least two shipped AAA titles where animations you created helped to define character and/or creature movement and abilities
  • Expert knowledge of Maya or Motion Builder
  • Comfort working within studio developed engines and tools
  • Superior knowledge of current games and strong opinions about how they're animated
  • Strong creative and technical problem solving skills
  • Exceptional communication skills
  • Ability to set the vision and help to explain it both within the studio and across other studio locations