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Cloud Chamber

Senior World Designer

Archived
Montreal, QC CanadaFull Time

Description

What We Need:

We are looking for a dedicated, passionate and personable Senior World Designer to join our team and help shape the world of the next BioShock. 

One of the most immediate challenges for the senior team will be helping in building a new studio up around them. It's a tremendous opportunity to not only help define the game experience, but contribute to the development of the team as a whole. All from the ground floor. 

  • Collaborate with level and narrative designers in creating memorable experiences for players throughout the living world
  • Design and white box world structure and map layout to ensure missions, stories and gameplay concepts are paced, balanced and connected
  • Design and create systemic world moments as well as bespoke quests that breathe life into the levels of the game
  • Combine hand-crafted set-pieces and systemic interactions to create a “living” world that offers players variety at every step of the game
  • Work closely with the writing and systems teams to ensure a cohesive whole

 

Who We Think Will Be A Great Fit:

You care about the world you're building and passionate about game design. You research, plan and inspire. You're also excited by new ideas and experimentation.

Requirements

Minimum Requirements:

  • You’ve shipped at least one AAA title as a senior designer, and know what it takes to execute an idea from concept to ship
  • You have experience managing process and a history of leading through example. Self-motivation, good communication skills, and a great team-player attitude.
  • And of course, we're looking for someone who knows, loves and plays games and cares deeply about pushing the medium forward
  • Shipped at least one AAA title as a senior designer
  • 3+ years professional experience in video game design
  • Proficient with 3D world editing and scripting tools and workflows (we use UE4)
  • Bilingual (French/English) a huge plus!