almost Beta

Archived offer

This content has been archived and is no longer accessible.

Blizzard Entertainment

Technical Artist | Unannounced Project

Archived
Irvine, California (United States)Full Time

Description

Do you want to collaborate with world class artists to develop the artistic look, feel, and tone of a brand-new project? Are you ready to work with industry leading engineers to develop truly ambitious runtime and performance solutions? Do you come to work eager to help your team function more effectively and efficiently? Are you excited about the challenges posed by PBR lighting and shading for stylized AAA titles?

If so, Blizzard is looking for you, a highly skilled, motivated, and proactive technical artist or senior technical artist to help us bring our worlds to life.

Covid-19 Hiring Update

We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

Requirements

We will entrust you with

  • Creating and integrating sample content representative of Art and Design at Blizzard
  • Designing systems and workflows that support rapid prototyping and scale to games of epic proportions
  • Collaborating with Engineers and UX professionals to create Blizzard Quality tools

You bring with you

  • Deep understanding of game content workflows, such as Character Art, Environment Art, Game Scripting, and Visual Effects
  • Experience with Lighting and Shaders
  • A hands-on, solid understanding of C++ (Expert level skills not required)
  • Strong technical problem-solving ability

Nice to haves

  • Familiarity with procedural content creation tools, such as Substance Designer and Houdini
  • Experience with developing plugins, such as Python C Extensions, Maya C++ Plugins, or similar
  • Deep understanding of runtime performance, optimization, and debugging, especially tools like VTune, NSight, and RenderDoc
  • Understanding of Production-level art creation

Blizzard Entertainment is a global company committed to growing our employees. We offer generous benefits and perks with an eye on providing true work/life balance. We’ve worked hard to champion an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything, and our core values are real. Join us!