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Jagex

UI Artist - Unannounced ARPG

Archived
Cambridge, U.K.Full Time

Description

Company Overview:

A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.

Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 260million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.

Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped.

Jagex is expanding and extending its portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for the living games of the future.

Jagex employs more than 400 people at its Cambridge headquarters and is on the hunt for talented people to work across the business to help the company to achieve yet another year of record growth and player satisfaction.

Overview:

We are looking for a talented and passionate UI Artist to help create a world-class interface for our brand new action RPG.

You will work closely with our creative leadership to help build a brand-new AAA interface and to fundamentally shape the overall visual identity of our final product. From day-to-day, you’ll be involved in everything from prototyping features to the concept and implementation of in-game assets. You must be flexible, highly motivated and detail conscious. Industry knowledge, coupled with experience working on published AAA titles is desirable. This is a fantastic opportunity to join one of the world’s most exciting game studios, to create world class games, within a successful, highly talented and collaborative team.

This position is full-time and on-site. During the lockdown, the successful candidate will be required to work from home.

Key Responsibilities:

  • Create, implement and iterate on game HUD, menus and all GUI assets
  • Provide concept sketching, wire-framing and high-fidelity UI mockups/prototypes
  • Work with the team, art directors and other artists to refine the look and feel of our user interface
  • Work closely with design, production, and developers to iterate on best solutions to UI challenges
  • Maintain consistent style under the direction of the Art Directors and carry out revisions as required
  • Be comfortable communicating across teams and departments
  • Quickly iterate on ideas and feedback

What we offer: 

If you join us you can expect a competitive salary and great benefits like fully paid for gym membership, bonus entitlement, private health care, flexible working, cycle repair and fresh fruit delivered to your team every day. Our kitchens on each floor come fully equipped with all your daily essentials and we also have an onsite canteen, pub and an in-studio cinema!  

You can expect regular team events as well as company-wide parties to celebrate our successes.   

Company Benefits:

- Flexible Working

- Bonus Scheme

- Private Health Care

- Gym Membership

- Generous Pension Contributions

- Life Insurance

- Free Cycle Repair

- Income Protection

- Dental Plan

- Free Fruit and Drinks

- Subsidised Canteen

Requirements

  • Portfolio of outstanding UI interfaces for PC or console games
  • Strong foundational graphic design skills (colour theory, composition, typography etc)
  • A passion for great UX design and accessibility in games
  • Experience using Illustrator and Photoshop to create bitmap and vector assets
  • Experience of motion design using After Effects and/or game engine
  • An obsessive eye for detail
  • A strong passion for both playing and developing games
  • Strong observation and visual research skills
  • Good knowledge of the video game industry and of typical video game development processes
  • Bachelors’ degree in Graphics Design, Art or other relevant training
  • Ability and willingness to learn new tools and techniques