Virtual Production Technical Director
Description
Responsible for providing technical support building VR experiences and translating creative direction into a virtual environment. Collaborate with our development team to advance the state of real-time rendered immersive experiences, striving for the highest possible visual fidelity as well as artistically innovative and compelling performances. To optimise the combination of VFX film production with real-time software development.
Primary Responsibilities
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Prepare virtual scenes and experiences in collaboration with Dviz team in alignment with Director/Production designer needs and be the primary person responsible for conceptualising, prototyping and refining user interactions and experiences.
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Scene optimisation and Playset tool integration for VR and VCam scouting.
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Environment preparation and compatibility with VR software.
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Contribute to the development of technology to service show needs and requirements, collaborating with engineering to create real-time engine roadmap.
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Prepare or assist in mo-cap shooting sessions (casting, choreography, motion list, direction, etc.)
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Working in Maya and Unreal Engine, as well as Vicon camera calibration.
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Real-time art content creation, profiling and optimisation.
Key Peers or Relationships
R&D, XLABS, artists and supervisors across all disciplines, Creative Director, Production Management.
Requirements
Job Requirements
Education / Experience
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Previous experience within a VFX or similar digital production facility.
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Ability to demonstrate an understanding of VR development with a desire to further develop the skills required to become proficient in the role.
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In depth knowledge of Unreal engine.
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Confident with real-time workflows, performance capture, and virtual camera sets.
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Good understanding of game engine texturing, lighting and shading.
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Motion Capture experience - prep, setup, shoot, clean up and editing.
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Adaptable and willing to learn new processes and technical skills with an enthusiasm for new ideas, tools and platforms.
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Proficiency in managing data in both Linux and Windows environments.
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Expertise in use of game editors, scripting/programming and 3D tools.
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Possess a passion for making and playing innovative, quality experiences.
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Excellent creativity and demonstrated ability to generate innovative concepts, mechanics, and ideas.
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Ability to work on set locations.
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Excellent attention to detail.
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Ability to learn new tasks and facilities quickly.
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Ability to work under deadlines and maintain a pleasant and professional attitude.
Desired Skills / Experience
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Experience or interest in the creation of VR & AR experiences.
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An understanding of scripting within a software package would be advantageous.
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Familiarity with 3D modeling packages such as Maya.
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VFX production / pipeline experience.
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UI development experience.
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Support documentation writing.
