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Sumo Digital

Senior UI Artist

Archived
Sheffield, UKFull Time

Description

*Please note - during the global pandemic we are only able to offer full-time remote positions to those within the UK and those who are relocating to the UK for the position.*

 

We build ground-breaking games and content for some of the world’s biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we’ve built and contributed to some of the world’s best-loved game franchises.
 
It’s an exciting time to be part of Sumo, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!
 
Sumo Sheffield is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.
 
The role @ Sumo
 
Sumo is looking for a Senior UI Artist to come and join the team in Sheffield! This person will create engaging and functional 2D and 3D graphics, including menu screens, HUD, and all additional user interface graphics.

Within this role you will:

  • Design, creation and implementation of game User Interfaces using proprietary and middleware UI tools
  • Organisation and maintenance of game-ready assets for use in user interfaces, such as textures, icons, and fonts
  • Work with Design and Art Direction, on the creation and revision of UI concepts and prototype flows, to establish the UI direction
  • Work closely with Design direction to ensure clear communication of essential information to the player
  • Work with UI programmers to ensure correct functionality and visual fidelity

Requirements

We need you to have:

  • Expert graphic design skills in Adobe Photoshop and Adobe Illustrator
  • Experience creating user interfaces from concept to prototype to final
  • Excellent use of typography, composition, colour theory and motion graphics
  • Good understanding of UX design for console and PC
  • Ability to communicate and collaborate with Art, Design and Code
  • Strong pre-visualisation and implementation skills
  • Strong After Effects abilities
  • Must have a minimum of 5 years’ production working on AAA video games

We'd also ideally like you to have (although it's not a deal breaker):

  • High levels of competence with Max, Maya or equivalent modelling and animation packages
  • UE4 experience
  • Animation experience