Environment 3D modeler
Description
Moon Active, a Tel Aviv based mobile games startup with millions of players worldwide is looking for a talented 3D Environment Modeler to join our amazing Art Department. You will be responsible for producing high quality 3D models of buildings, nature and objects that are in line with the game’s creative vision.
Responsibilities:
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Interpret 2D designs and translate them into 3D space by utilizing software such as Maya, Zbrush and/or Blender. All while maintaining the original artistic intent.
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Managing the modeling team and creating an organized and pleasant work environment.
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Work within and produce topology, wire frames and turntables of character and/or creatures.
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Produce highly optimized meshes.
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Follow design guidelines, asset naming conventions and other technical constraints.
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Work with artists and execute projects on time.
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Troubleshooting modeling problems and achieving production needs.
Requirements
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5+ years of experience in 3D art production as a modeler.
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Knowledge in Maya, Zbrush and/or Blender (bonus: knowledge in UV mapping, texturing and shading).
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Keeps up on current technology trends and tools both hardware and software.
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Ability to collaborate and offer solutions with great problem-solving skills.
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Proficiency in environment modeling techniques and topology.
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Experience in modeling buildings, objects and nature in cartoony style.
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Ability to take feedback and make changes as required.
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Must have a strong understanding of scheduling, project management, and working under strict deadlines.
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Good understanding of industry standards, conventions, and formats to enable successful completion of work.