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Mikros Animation

Set Surfacing/Texturing Artist

Archived
Montreal , CanadaFull Time

Description

The Set Surfacing/Texturing Artist will partake in the creation of the set look led by the Set Surfacing Supervisor. He/she will have high technical competencies and a strong aesthetic judgement to create high quality images matching the style of the film. He/she will be responsible for the creation of the sets textures and materials.
 

Responsibilities  

 

  • Finalize the look of set elements and suggest nuances or changes to achieve the desired look for production  
  • Create textures and materials based on concepts and references
  • Create UVs and texturing that will meet shaders and look requirements.
  • Create shading networks for specific assets 
  • Work closely with other departments, the Cg Sup and the Sup to ensure compliance and consistency in assets 

 

Requirements

  • Previous experience in Set Surfacing / Texturing with knowledge of full CG feature film 
  • Excellent understanding of light, color, textures and materials 
  • Strong command of Katana and Arnold (or equivalent)  
  • Knowledge of Maya
  • Strong knowledge of Mari
  • Knowledge of Substance Painter is an asset
  • Good interpersonal skills 
  • Strong problem-solving skills and attention to detail 
  • Curiosity and interest for technical challenges 
  • Knowledge in procedural texturing and sculpting is an asset.