Mikros Animation
Set Surfacing/Texturing Artist
Archived
Montreal , CanadaFull Time
Description
The Set Surfacing/Texturing Artist will partake in the creation of the set look led by the Set Surfacing Supervisor. He/she will have high technical competencies and a strong aesthetic judgement to create high quality images matching the style of the film. He/she will be responsible for the creation of the sets textures and materials.
Responsibilities
- Finalize the look of set elements and suggest nuances or changes to achieve the desired look for production
- Create textures and materials based on concepts and references
- Create UVs and texturing that will meet shaders and look requirements.
- Create shading networks for specific assets
- Work closely with other departments, the Cg Sup and the Sup to ensure compliance and consistency in assets
Requirements
- Previous experience in Set Surfacing / Texturing with knowledge of full CG feature film
- Excellent understanding of light, color, textures and materials
- Strong command of Katana and Arnold (or equivalent)
- Knowledge of Maya
- Strong knowledge of Mari
- Knowledge of Substance Painter is an asset
- Good interpersonal skills
- Strong problem-solving skills and attention to detail
- Curiosity and interest for technical challenges
- Knowledge in procedural texturing and sculpting is an asset.