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Mikros Animation

Artist Character Rigging

Archived
Montreal , CanadaFull Time

Description

Works with lead/supervisor Rigging to establish a robust animation rig that reflects the tone and style of the film;  

  • Creates high-quality complete rigs (body and facial) that meet the technical and stylistic requirements of the film;  
  • Works closely with the animation team and ensures that production needs are understood and that animators have fast, efficient and intuitive assets;  
  • Proposes and applies modifications to the rig modules used in the pipeline under the supervision of a Lead/Supervisor;  
  • Provides technical and visual ideas and solutions for the film;  
  • Actively contributes to creating a quality film while managing production issues;  
     

Requirements

  • Experience in animation as a Rigging artist.   
  • Good knowledge of Maya's Rigging tools and great adaptability to use the internal tools and plugins installed in the studio;  
  • Experience with different rigging techniques in Maya and ability to optimize rig performance;  
  • Advanced experience rigging characters based on a Mayan pipeline;  
  • Is proactive (alert on deadlines and resolution of technical problems) in order to respect the production schedule;  
  • Expertise on Maya and strong Python skills;  
  • Good knowledge of anatomy and good edacite to pay the necessary attention to produce deformations that respect the designs 
  • Ability to make decisions; 
  • Excellent communication skills and very good team player;  
  • Demonstrates creativity in problem solving;  
  • Knowledge of Maya API and/or C++ is a plus.  
  • Experience in cartoon project is a plus.  
  • Note that the masculine generic is used for the purpose of lightening the text. Mikros Image Canada is committed to employment equity.