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Technicolor Creative Studios

Tech Anim Artist

Archived
London Full Time

Description

The Tech Anim Artist is responsible for setting up skin, muscle, cloth, hair and fur on our hero-creatures, as well as giving life and dynamics to huge environment sets. They are tasked primarily to develop and design the tools and setups associated with a variety of complex creature deformations. They are problem solvers with a balance of technical and creative skills to define the workflows to streamline our shot-making processes.

Qualifications

  • Knowledge of Houdini 
  • Previous Experience in VFX environment  
  • Knowledge of Vex and/or Python  

Any of the following technical skills is a bonus: 

  • Knowledge of Maya, nCloth and nHair  
  • Previous experience with Linux  
  • Knowledge of C++ 
  • Knowledge of Mel  
  • Knowledge of Marvelous Designer  

 

Requirements

Any of the following experience is a great advantage  

  • Previous education or experience with Rigging  
  • Knowledge of muscle and skin simulations 

The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are:

  • Artist
  • Key Artist
  • Technical Artist
  • Lead
  • Head of Department

Based on your skills we will assess your suitability for a particular role during the application process.

This job application remains open even when we don’t have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening.

Benefits

https://www.mytechnicolorbenefits.com/