Level Designer
Description
WHAT ARE WE LOOKING FOR
Lightheart Entertainment is looking for an experienced level designer to join us! Joining a team of content creators, you would be responsible for creating and iterating new levels, events, enemies and challenges for our tried-and-true shooter arcade title Mr. Autofire.
We are looking for motivated people with Lightheart believes that given the right support, a team can self-organize far more efficiently than a hierarchy can. We believe the best decisions regarding a game come from people who are closest to where the magic happens. Accordingly, we look for self-directed people who have their area of passion and expertise, but are into other disciplines as well.
ABOUT LIGHTHEART
Do you enjoy making games? It’s really as simple as that.
We at Lightheart believe in putting the game in the hands of the team - everything from idea to execution, from development to growth. We organise into small teams that encapsulate all the disciplines of building a game whether it’s designing back end systems or making ad creatives.
We look for people who have their area of passion and expertise, but are into other disciplines as well. We find that knowing and understanding what fellow team members face brings better decisions and more happiness.
We also believe that given the right support, a team can self-organize far more efficiently than a hierarchy can. We believe the best decisions regarding a game come from people who are closest to where the magic happens.
At the end of the day, our work is about combining data with craftsmanship, about learning from the market as fast as possible. The market moves fast, and every month we have to take time to learn and unlearn. To make sure we use the numbers to learn instead of wielding authority, we emphasize openness and trust.
What are we working on, you might ask? That’s important, too. We are a mobile game studio, and we focus on pioneering games that combine the instant joy of hyper-casual games and the deeper elements that make a game turn into a hobby. But words rarely do games justice. Try out Mr Autofire, the first of our games. It’s fun. We promise.
Requirements
RESPONSIBILITIES
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Create a variety of levels for Mr. Autofire using our custom Unity-based tools
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Design and configure enemy behaviors and attack patterns
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Prototype new and exciting game mechanics
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Keep tabs on live game and balance its difficulty and configuration as required
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Playtest the game and come up with improvements to both content and quality of life features.
REQUIREMENTS
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Unity or other relevant game engine experience
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Work experience in at least one shipped mobile game title
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Content design experience in a relevant field (e.g. levels, systems, enemy, combat)
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Ability to iterate and improve on their work
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Strong communication skills in English
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Nice-to-have: Scripting and/or coding background
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Nice-to-have: Prototyping experience
- Nice-to-have: Fluency in arcade & F2P gameplay conventions
Benefits
Competitive salary and benefits, extra paid vacation days in the first vacation cycle. We accommodated remote working before the pandemic and will do so in the future as well.