UI/2D Artist
Description
・Creating interface design within the game
・Constructing UI flow throughout the entire game
・Creating publishing material such as production VI and press kit
Requirements
・Experience in implementing and designing HUD and menus within a game
・Experience in prop concepting
*New graduates are not required to meet the above qualification(s)
*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.
Preferred but Not Required
・Experience in developing prototypes using Flash (Animate), After Effects
・Experience in developing game UI using 3D model
・Experience in implementing game UI using Unreal Engine, Unity
・Have a record of creating a web page
・Have a record of creating OpenType font
・Have a record of creating a logo mark, logo type
・Previous work experience in creating draft data such as packages and advertisements
Benefits
[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training
[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave
[Work Hours] Discretionary Labor System
*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.
[Salary] Annual salary, performance incentive system in place
*We will take into consideration your past experiences and abilities and match them to our company regulations.