Lighting Artist
Description
・Creating lighting for in-game and cutscenes
Requirements
・Experience creating lighting in Physically Based Rendering environments
・Experience directing lighting effects and setting the mood in a scene, including post-processing
・Experience with 1 or more successful game development as a Lighting Artist
*New graduates are not required to meet the above qualification(s)
*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.
Preferred but Not Required
・Extensive knowledge of lighting technology and rendering in terms of CG
・Previous work experience with game production using Maya
・Knowledge and experience in optimizing performance of game engine rendering
・Knowledge and experience in directing lighting and cameras in a live action setting
Benefits
[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training
[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave
[Work Hours] Discretionary Labor System
*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.
[Salary] Annual salary, performance incentive system in place
*We will take into consideration your past experiences and abilities and match them to our company regulations.