VFX Artist
Description
・Creating effects for in-game and cutscenes
Requirements
・Previous work experience with creating effects using Maya, 3ds Max, Softimage, etc.
*New graduates are not required to meet the above qualification(s)
*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.
Preferred but Not Required
・Well-versed in various effect tools and After Effects production
・Experience creating effects in Physically Based Rendering environments
・Experience creating effects using Houdini
・Extensive knowledge of and experience with fluid dynamics simulation
Benefits
[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training
[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave
[Work Hours] Discretionary Labor System
*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.
[Salary] Annual salary, performance incentive system in place
*We will take into consideration your past experiences and abilities and match them to our company regulations.