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Archived offer

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Kojima Productions

Animator

Archived
Tokyo.Japan or RemoteFull Time

Description

・Creating in-game and cutscene animations

Requirements

・Experience with hand key animation using Maya, 3ds Max, Softimage, etc.

・Experience with 1 or more successful game development as an Animator

*New graduates are not required to meet the above qualification(s)

*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead

Preferred but Not Required

・Experience with creating cutscene motion and can express detailed movements of the human body

・Can create in-game motion with edited motion capture data

・Skilled at hand key animation

・Experience creating game animation with Maya

・Experience using MotionBuilder

・Wide range of knowledge and experience in animation not limited to human beings, such as vehicles, mechanics, monsters, etc.

・Previous work experience handling facial animation

・Knowledge of and experience with rigging

・Experience in modifying and adjusting motion capture data

Benefits

[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training

[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

[Work Hours] Discretionary Labor System

*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.

[Salary] Annual salary, performance incentive system in place

*We will take into consideration your past experiences and abilities and match them to our company regulations.