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Archived offer

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Kojima Productions

Environment Artist

Archived
Tokyo.Japan or RemoteFull Time

Description

・Creating 3D environment models

Requirements

・Experience in game environment modeling using Maya, 3ds Max, Blender, etc.

・Experience in sculpting using ZBrush, Mudbox, etc.

・Experience with 1 or more successful game development as an Environment Artist

*New graduates are not required to meet the above qualification(s)

*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.

Preferred but Not Required

・Experience working with Physically Based Rendering

・Previous work experience with level design on a game engine

・Experience constructing pipeline/workflow for environment production

・Experience with environment production using procedurals such as Houdini,Substance Designer, etc.

・Previous work experience using Substance Painter

・Experience with dynamics and setup of environment gimmicks

・Experience with outsourcing and working with outside parties

Benefits

[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training

[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

[Work Hours] Discretionary Labor System

*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.

[Salary] Annual salary, performance incentive system in place

*We will take into consideration your past experiences and abilities and match them to our company regulations.