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Archived offer

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Kojima Productions

Character Artist

Archived
Tokyo.Japan or RemoteFull Time

Description

・Creating 3D character models

Requirements

・Experience in character modeling using Maya, 3ds Max, Blender, etc.

・Previous work experience with sculpting using ZBrush, Mudbox, etc.

・Experience with 1 or more successful game development as a Character Artist

*New graduates are not required to meet the above qualification(s)

*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.

Preferred but Not Required

・Experience working with Physically Based Rendering

・Extensive knowledge of Artistic Anatomy

・Knowledge of and experience with rigging

・Experience in modifying and adjusting scanned data

・Previous work experience using Substance Painter

・Previous work experience using Marvelous Designer

Benefits

[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training

[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

[Work Hours] Discretionary Labor System

*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.

[Salary] Annual salary, performance incentive system in place

*We will take into consideration your past experiences and abilities and match them to our company regulations.