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Archived offer

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Kojima Productions

Tools Programmer

Archived
Tokyo.Japan or RemoteFull Time

Description

・Constructing, maintaining, and optimizing game development environment

・Producing and maintaining tools as needed for game development

・Producing and maintaining tools for work productivity and efficiency

・Research and development for game quality improvements on new projects

 

Requirements

・Experience in tool production using C++/Python/C#

・Ability to proactively isolate issues, make proposals, and find solutions

*New graduates are not required to meet the above qualification(s)

*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.

Preferred but Not Required

・Experience in game development using C++ (does not have to be a game)

・Experience creating GUI tools such as node-based editors or level editors

・Experience developing plug-in tools for DCC tools such as Maya

・Excellent communication skills for working with other departments

Benefits

[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training

[Work Hours] Discretionary Labor System

*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.

[Salary] Annual salary, performance incentive system in place

*We will take into consideration your past experiences and abilities and match them to our company regulations.

[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays,summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave