Unreal Character Animator
Description
Unreal Character Animator – Transcend (full-time)
We are Transcend, a transmedia studio dedicated to bringing captivating character-driven stories to life across a range of media formats. Our approach integrates AI technology to enhance our creative process, and we actively engage our audience in our storytelling.
We are a small, tight-knit team where your contributions truly make a difference and where you'll leverage cutting-edge technology and tools to craft the best experiences for our audience. As an Unreal Character Animator on our team, you'll find ample opportunities for substantial professional growth and development. Your creative talents will play a pivotal role in shaping the direction of our projects, allowing you to be an integral part of our journey.
Location: London (hybrid)
Start date: As soon as possible
To apply: Please submit your resume, portfolio, and a cover letter detailing your relevant experience to [email protected].
Additional experience information
Requirements
- Proficiency in Unreal Engine 5.
- Proficiency with MetaHuman Animator.
- Strong understanding of character retargeting techniques.
- Experienced with workflows for integrating body, facial, and hand mocap.
- Proficiency with cleaning up mocap data.
- Experience with markerless mocap software (e.g. Live Link, Wonder Studio, Move.ai, Rokoko Vision, etc.).
Nice to have:
- Proficiency in other 3D software (e.g. Maya and Adobe After Effects) is a bonus.
- Proficiency with cinematography and Unreal CineCamera is a bonus.
- Proficiency with Unreal lighting systems is a bonus.
- Familiarity with AI tools/codebase is a bonus.
Responsibilities
- Creating compelling character animations using Unreal Engine 5.
- Working with markerless body mocap and facial mocap.
- Cleaning up mocap data to ensure smooth and realistic character movements.
- Retargeting animations to different characters as needed.
- Collaborating with art and design teams to bring characters to life.