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Room 8 Group

CHARACTER CONCEPT ART SUB-DIVISION DIRECTOR

Archived
Remote (Czech Republic, Estonia, Georgia, Latvia, Lithuania, Moldova, Poland, Turkey)Full TimeDirector

Description

The Sub-Division Director, as a business owner of Sub-division, ensures its development and growth according to approved targets. 

Main responsibilities are to develop and manage a service or group of services and high-level capacity management.

Additional experience information

5+ years in the Game Industry/Animation/Video Development/Film; 3+ years in Management Positions

Requirements

Superpowers you have are:

  • 5+ years in the Game Industry/Animation/Video Development/Film;
  • 3+ years in Management Positions;
  • Experience in people management and strategic planning;
  • Adaptive to a fast-paced environment.

You’re a rockstar if you have:

  • Knowledge and understanding of the GameDev Market, Key Players, and quality standards.

Responsibilities

As a part of Room 8 Studio, you will:

1. Manage and develop the Sub-Division. 

  • Analyze Sub-Division performance;
  • Develop action plans for achieving targets;
  • Develop strategies;
  • Approve the Sub-Division’s budget and give input to the Studio’s budget;
  • Long-term planning for the Sub-Division’s resources

2.  Work with capacity management and estimations

  • Control Estimation process;
  • Analyze capacity on a service level and prepare reports on available resources; 
  • Work with BD and Talent Acquisition teams to achieve revenue targets; 
  • Prioritize projects within the Sub-Division;
  • Allocate projects within the Sub-Division;
  • Screening of new requests.

3. Be involved in project-related activities

  • High-Level Quality control through collaboration with Technical Leads and Art Producers;

4. Work with team management and recruitment;

5. Conduct portfolio management;

6. Initiate and control the sub-division’s portfolio;

7. Implement new processes and work with other departments

  • Analyze current strategies and the Sub-Division’s structure; 
  • Raise issues during meetings with the Head of Division and Art Director;
  • Participate in new processes’ development and implementation.

Benefits

Join us and get even more!

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XP score (professional training and conferences, internal mentorships, English courses);
  • Private medical care, paid vacation, and sick leave;
  • A culture of diversity and inclusion that unites the most outstanding talents;
  • A community of people who understand and share your passion for games.