Game Art - Environments, Procedural systems, Technical art
Archived
Single session
Description
This 60 minutes mentorship session will focus on discussing visuals and techniques around game (environment) art, procedural systems (textures, modeling, digital assets) and Technical Art (reltime vfx, shaders). If you have some projects to showcase, than please, join the session!
We will discuss everything in group, sharing knowledge, but also making sure that every attendee has dedicated time.
