Mentorship - 2D & 3D Character Design
Description
At Wooga we aim to tell stories with our games, and the central part of every successful narrative is its characters.
What is important in the ideation process for characters for games? What is important to look out for in a brief? How can we make sure to create appealing and enticing characters, and make them stand out? What are the main points to take into consideration when creating 2D vs 3D Characters? What is the process of building an entire character cast? What makes a character a protagonist, a love interest, a villain?
In this mentorship session, two artists working at Wooga will give an insight into the pipeline of creating characters from initial thumbnails up to animation-ready model. You will also have the chance to see examples from their work there will be time for Q&A and discussion.