Room 8 Group
Game Economy Designer
Archived
Poland, Romania, SpainFull Time
Description
Please apply here: https://rb.gy/2t3g
As a Game Economy Designer, you will be working closely with the Game Designer and the Product Owner in charge of a full-cycle project's Economy direction, pre-production/production to launch, and LiveOps afterward.
You are a team player, are passionate about creating balanced and fair mobile gaming experiences for players to enjoy, and have a deep understanding of what makes games fun and ultimately successful. You lead by example and you can work in a fast-paced environment.
Requirements
Superpowers you have:
- 3+ years of experience in a similar position in mobile game development,
- 2+ released full-cycle mobile projects. LiveOps experience is preferred,
- extensive knowledge and experience in using Microsoft excel and/or google sheets,
- deep, up-to-date knowledge of the free-to-play market, both web-based and mobile,
- experience of working closely with analytics,
- understanding of proper ways to set up event system, and deep understanding of game kpis,
- experience in conducting market research and analysis,
- excellent oral and written communication skills in English.
You’re a rockstar if you have:
- mentoring experience,
- sql (kql/mysql) knowledge,
- strong econometrics skills,
- ability to model problems into quantitative systems, and draw qualitative conclusions out of quantitative data,
- understanding of client/server architecture and data collecting pipeline and mining.
Responsibilities
By becoming part of Solid Bash, you will:
- analyze, calculate, implement and iterate key gameplay elements and features to create a fun and engaging gaming experience,
- analyze game economy, balance, player behaviour and the influence of external factors,
- prepare reports on request,
- develope player segmentation to adapt the product to user experience,
- set up event systems for games and work with game kpis with a focus on improving them,
- control the integrity and validity of all collected game data,
- forecast and evaluate the results of a / b tests,
- deal with independent research tasks => from the formulation of a hypothesis and target metrics to the development of recommendations for changing games for product teams,
- create and maintain detailed game design documentation.
Benefits
- internal mentorship
- training & conferences
- private medical care
Please apply here: https://rb.gy/2t3g